pour ceux qui parlent anglais :
http://forums.station.sony.com/ps2/index.php?threads/gu08-weapon-and-attachment-changes.121250/
Attachment Changes
Compensator
Right now this attachment gives a flat 10% reduction to the weapon’s vertical recoil, which is either a big reduction or a hardly noticeable change depending on the base recoil of the weapon.
Post-patch: This attachment is being modified so that it gives different recoil bonuses to different weapons, which will result in a greater recoil bonus across the board.
The hip-fire penalty currently on live will remain the same.
Suppressor
The projectile speed penalty on carbines will be reduced, to match the slower starting projectile velocity of the weapon class. Suppressors on all other weapon types will be unchanged.
Forward Grip
Post patch forward grips will gain two additional benefits. They will reduce the horizontal pull of weapons with an angled recoil pattern, and they will slightly reduce the max horizontal recoil that any weapon can do.
Forward grips on live currently reduce the vertical recoil of LMGs and sniper rifles in addition to a horizontal recoil reduction. This is being removed from LMGs, as it is possible to stack the forward grip and compensator on some weapons and have recoil that is lower than carbines and assault rifles.
Right now the forward grip is the only non-optics attachment without a negative to offset its bonus. Post-patch the forward grip will be gaining a small weapon swap time penalty, which only applies when swapping to the weapon with the forward grip attached.
Velocity Ammo
Currently, velocity ammunition gives a flat 5% increase to all weapons. Like the compensator, this is either a great or poor attachment based on the base weapon’s stats.
Post-patch this attachment will give unique projectile speed bonuses on a per weapon basis. This will result in a buff to velocity ammunition on most weapons.
Grenade and smoke underbarrel launchers
Post-patch: These weapons will collect ammunition from engineer ammo packs at a slower rate.
The above change does not apply to the underbarrel shotgun.
6x scopes
All 6x scopes will be getting weapon sway, similar to sniper rifles.
All 6x and higher scopes, including sniper rifles, will be getting a longer hold breath duration.
Any attachment not listed will be unchanged.
Weapon changes
GU08 will be the largest weapon tuning patch yet, with the majority of infantry weapons tweaked in small ways based on data collected from the server and player feedback.
Noticeable changes:
All assault rifles, carbines, and SMGs will equip faster.
The majority of assault rifles and carbines will gain reload speed buffs to make these weapon classes more competitive with LMGs.
Lower capacity LMGs (50-60 rounds) will also be gaining swap speed and reload buffs to make them more competitive.
Underperforming ranged weapons will be brought up in effectiveness, mainly through recoil changes and the above attachment tweaks.
Edit: One more weapon change. Close range weapons (above 750 RPM) are performing a little too well at long range. These will will become a little more range limited post-GU08.
basiquement :
- tweak du compensateur pour chaque arme au lieu d'une valeur fixe de 10%
- réduction des effets du silencieux sur les carbines
- le grip avant n'influera plus sur le recul horizontal pour les LMG (qui a dis nerf de la GOD SAW des NC?) et augmentation du temps d'équipement de l'arme, le grip avant étant apparemment le seul attachement sans inconvénients (wabon?). Par contre ceci deviendra actif sur toutes les autres armes. Le grip réduira aussi l'angle de dérives des armes ayant un recul latéral.
- tweak des balles hautes vélocité
- nerf des lance grenades, réapprovisionnement plus lent avec les boites a munitions
- ajout du balancement pour TOUT les viseurs x6, mais augmentation du temps de maintient de respiration
- les carbines, fusils d'assaut et SMG s’équiperont plus rapidement
- les carbines et fusils d'assaut aurons une réduction du temps de rechargement.
- les LMG a faible chargeurs (50-60) vont etre buff au niveau temps d'équipement et de rechargement
- buff des armes longues distances sous utilisées (T5-AMC, je pense a toi)
- nerf des armes ayant un ROF supérieur a 750 sur la longue distance, celle ci étant apparemment trop efficaces (wabon?)