Le patch 1.4 est sortie aujourd'hui !
Le 1.5 dans quelques temps et enfin on aura droit à une refonte de l'équilibrage sur ce dernier !
1.5 :
- Refitting of Core unit health and defense
o Stronger differentiation between might & magic defense of units according to their nature
o Reduction of power for Necropolis units
o Increase of power for Inferno units
Tweaking of creature growth for some core and elite creatures
- Increase of power for Luck in general, by increasing creature luck values, especially for Inferno
- Increasing interest of abilities that affect might offense, might defense, luck and leadership
- Decrease of power of HEALING spells and abilities (HEAL, MASS HEAL,REGENERATION, MASS REGENERATION, RESURRECTION,LIFE DRAIN, MASS LIFE DRAIN)
- Refitting of healing powers of certain creatures (Haven SISTERS mainly)
- Increase of power for most DIRECT DAMAGE SPELLS, especially ZONE DAMAGE SPELLS (like FIREBALL)
- Increase of power for MASS STAND YOUR GROUND ability
- Increase of damage boost for MASS HEROISM ability
- Increase of power for ARCHERY I ability
- Decrease of the Enlightment ability to 20%
- Increase of power and cooldown time for POISON CLOUD spell
- Increase of power for MASS AGONY spell
- Increase of power for WEAKNESS spell