la partit qui t'interrese :
If you want to deactivate mobs, simply open and edit the MoCreatures.properties file by changing the name of the mob (you can use notepad to open the file) i.e.:
No FireOgre
FireOgre-
- FireOgre
fireogre
Any of those changes will deactivate the Fire Ogres. If you leave an empty line, the mod won't load any of the mobs after that empty line.
The name of the file 'MoCreatures.properties' is case sensitive as well as the name of the mobs. i.e. 'horse' is not the same as 'Horse'. changing the name to 'horse' will deactivate that mob.
If you don't copy the MoCreatures.properties file to the right place, all the mobs will be loaded by default.