Bonjour !
J'aurais besoin d'aide pour le plugin GroupManager !
Je possède plusieurs Map et je voudrais que les joueurs n'est pas les même droits dans chacune des maps et je vourais aussi que quand je fasse /manuadd <player> nomdugrade il sois du meme grade dans tout les mondes !
Voici mon skype si vous voulez m'aider : cryzek ou cryzek@hotmail.fr
Merci d'avance
7700thomas !
Voici mes worlds : event ,factions ,minigames ,ressource ,world
et voici mon fichier config.yml :
settings:
config:
# With this enabled anyone set as op has full permissions when managing GroupManager
# The user will be able to promote players to the same group or even above.
opOverrides: true
# Default setting for 'mantogglevalidate'
# true will cause GroupManager to attempt name matching by default.
validate_toggle: true
# **************************************************
- ***********************************************
- ***********************************************
- ***
# *** NOTE: Having this feature enabled can allow improper use of Command Blocks which may lead to undesireable permission changes. You have been warned! ***
# **************************************************
- ***********************************************
- ***********************************************
- ***
allow_commandblocks: false
data:
save:
# How often GroupManager will save it's data back to groups.yml and users.yml
minutes: 10
# Number of hours to retain backups (plugins/GroupManager/backup)
hours: 24
logging:
# Level of detail GroupManager will use when logging.
# Acceptable entries are - ALL,CONFIG,FINE,FINER,FINEST,INFO,OFF,SEVERE,WARNI
NG
level: INFO
mirrors:
# Worlds listed here have their settings mirrored in their children.
# The first element 'world' is the main worlds name, and is the parent world.
# subsequent elements 'world_nether' and 'world_the_end' are worlds which will use
# the same user/groups files as the parent.
# the element 'all_unnamed_worlds' specifies all worlds that aren't listed, and automatically mirrors them to it's parent.
# Each child world can be configured to mirror the 'groups', 'users' or both files from its parent.
world:
world:
- groups
- users
factions:
faction:
- users
- groups
boutique:
- users
- groups
world_nether:
- users
- groups
world_the_end:
- users
- groups
ressource:
ressource:
- users
- groups
minigames:
minigames:
- users
- groups
event:
event:
- users
- groups
# world2: (World2 would have it's own set of user and groups files)
# world3:
# - users (World3 would use the users.yml from world2, but it's own groups.yml)
# world4:
# - groups (World4 would use the groups.yml from world2, but it's own users.yml)
# world5:
# - world6 (this would cause world6 to mirror both files from world5)
Merci de m'aider