Quelques infos sur le mode infiltration qui s'annonce assez intéressant.
2 maps différente pour ce mode.
Règles: 2 équipes, une qui défend et une qui essaye de remplir des objectifs. Celle qui défend est grossièrement 2 fois plus nombreuse que les attaquants et dispose de plus de matériel/véhicules. Celle qui attaque dispose de fonction "night ops" et stealth.
Détail des maps (en anglais, dsl pas le temps de traduire)
Infiltration map 1: High Point; takes place at an airfield on a peninsula with PLA on one side near the airfield and US spec ops way on the other side. Objective: destroy/defend radar tower
USA special forces team; 10 characters:
Night Ops (leader, medic, 2 riflemen)
Stealth Ops (4 riflemen)
stealth sniper (2 snipers)
vehicles. 4 DPV (desert patrol vehicles)
PLA (22 characters):
squad command team (5 members; leader, 3 rifle, medic)
engineer team (3 combat engineers!!! watch out for explosives lol + 1 rifleman)
medic team (2 medic; 2 riflemen)
Light MG team (5-member team; 3 mg'ers and 2 riflemen
support team (leader, medic, 2 riflemen)
vehciles:
1 truck
2 fast attack vehicles
USA gets C4 to blow the tower with, but that means getting in close enough.
Infiltration Map 2: On Home Soil
you're in a valley, with the objective (destroy/defend sunburn SAM launcher) that's at the end of a small town with about 20 buildings; PLA launch is again much closer to the target, but not already at it.
TEAMS: exactly the same slots as the previous map
BUT Vehicles: USA gets none; PLA gets 3 FAV and a transport truck.
USA has to get its demo charges from a crate at the beginning.