Va lire la description du mod ici:
http://skyrim.nexusmods.com/mods/5737
La partie sous Blending file, il est possible que le chemin de textures ne soit pas au bon endroit par defaut et il te faudra le changer.
Et lis bien ca:
Part 1:
1. Install a CBBE body. Curvy, Slim, Vanilla or BodySlide-defined; any will do.
2. Install a head texture mod. There are many available on Nexus to choose from.
3. Open TexBlend
4. Choose 'Head' from the Set selection.
5. Choose 'Color' from the Type selection.
6. In the 'What to change' box, make sure the only option is checked.
7. By default, the Source Texture window displays the message 'No Files found for This Set and Type'. I'm not able to disribute head textures from other authors, so leave 'Use Currently installed textures' checked.
8. In the central box, you'll see a list of options. Click on 'CBBEv3_2_HeadNeckBlendColor.psd' to choose it.
9. Click Preview to see the currently installed head texture, the blend image, and the final result. Ensure they're all present.
10. Click Blend Images to modify the head texture and install the result.
Part 2:
1. Leave 'Head' selected in the 'Set' selection, and change the Type to 'Normal'
2. The list in the 'What to change' box is now longer, showing all the available Skyrim races. Ensure the boxes are all checked.
3. Ensure 'Use Currently installed textures' is selected. If you were to turn this off and select a source texture locally, you would end up overwriting every head normal with the same file, which is certainly not what we want here.
4. Choose "CBBEv3_2_HeadNeckBlend_NM.psd" from the Texture Mod To Apply list.
5. Click preview to verify the images are all accounted for. With multiple variants selected, the source preview shows only the first selected item.
6. Click Blend Images. This process might take a few seconds as it is editing all the normal maps.
Part 3:
1. Still with Head selected in the Set selection, choose 'Specular' from the Type.
2. Verify only one item appears in the variants list,and that it is selected. (all humanoid races share the specular file)
3. Make sure 'Use Currently installed textures' is still selected.
4. select 'CalienteHeadSpecBlend_v3_2.psd' from the library of available mods.
5. Click Preview -- Specular is hard to see, the preview windows will appear to be mostly black without very close inspection.
6. Click 'Blend Images' to apply the specular overlay and install the updated texture.