- Fallout4.ini -
Pour ne plus avoir de popping de textures ou de texture qui mette du temps a ce charger :
[General]
bForceUpdateDiffuseOnly=0
iTextureUpgradeDistance1=7500
iTextureUpgradeDistance0=5000
iTextureDegradeDistance1=7500
iTextureDegradeDistance0=5000
Améliorer l'AO du jeux :
fSAORadius looked like it was in game units, which seem to be centimeters. So the default AO range would be 108 for about 1 meter, 200 for 2 meters, etc.
fSAOIntensity is how dark the AO shadows are. The default of 7 is barely noticable. 15 is visible in the mod's screenshots. 30 is getting pretty noticable. About 100 is super dark. Maybe it's in % of darkness from 0 to full shadow?
fSAOBias seems to make the AO in more areas closer to 90 degrees.
[Display]
fSAORadius=108.2
fSAOBias=0.6
fSAOIntensity=15
[Display]
fDecalLifetime=1000.000
fDecalLOD0=50000.0000 (si vous n'avez pas de mod qui le fait deja)
+ Les tweaks habituel.
- Fallout4Prefs.ini -
[Particles]
iMaxDesired=8000
[Decals]
uMaxDecals=1750
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=175
uMaxSkinDecalsPerActor=105
+ Les tweaks habituel.
NB: pour le Ugrids il faut bien faire attention de le modifier dans le Fallout4.ini + Prefs.ini