Pour SSME chion a raison, la derniere version 1.7.1 de SKSE est bien plus stable et rapide au niveau des chargement ajouté a Memory Blocks Log pour voir ce qui ce passe = epic win.
http://www.nexusmods.com/skyrim/mods/50214/
SKSE/Memory Blocks Log
SKSE has integrated Sheson's memory patch into their framework but have it disabled by default. This is the form of the patch that we'll be using because you probably have mods that require SKSE anyway. If you don't, you will. In order to activate the patch in SKSE, we must use an ini file.
- This will not work for pirates. Pirates will not receive any help in the forums or by PM.
1. Download and install SKSE 1.7.1
2. Go to Steam/steamapps/common/Skyrim/Data and see if you have a SKSE folder with an SKSE.ini file inside. If you do, add these values to SKSE.ini:
[General]
ClearInvalidRegistrations=1
[Display]
iTintTextureResolution=2048
[Memory]
defaultHeapInitialAllocMB=768
scrapHeapSizeMB=256
If you don't have an SKSE.ini file, download and install SKSE ini from the downloads section.
- If you use MO and one of your mods supplies its own SKSE.ini file, it will overwrite this one. Add the aforementioned values to that mod's SKSE.ini file. You can find it in Mod Organizer/mods/(your mod)/SKSE/.
3. If you previously used SSME, delete d3dx9_42.dll and ssme.ini from your Steam/steamapps/common/Skyrim folder.
4. Delete Safety Load and ShowRaceMenu Precache Killer if you have them installed. They're not needed once the memory blocks are configured correctly.
5. Download and install Memory Blocks Log.
6. Go to the Windhelm docks and pick a fight with a guard. This is pretty much the most memory intensive thing you could do and will max your usage.
7. NMM/Wrye users go to Skyrim/Data/SKSE/Plugins/.
7. MO users go to Mod Organizer/overwrite/SKSE/Plugins/.
8. Open up MemoryBlocksLog.log and check to see that the value directly under Block 1 is 512.
- If it isn't, you've installed SKSE wrong or your SKSE.ini is getting overwritten (MO users only).
9. Check the last number in the Block 1 column. We'll call this value Z.
10. In SKSE.ini, set defaultHeapInitialAllocMB to (Z + 276.) Do not set lower than 512.
- MO users that downloaded SKSE ini, this will be in Mod Organizer/mods/SKSE ini/.
11. Fight that guard again and make sure that Block 1 is roughly 20 higher than your peak usage.
- This value may need adjusted over time as you add more texture mods, NPCs, or increase your uGridsToLoad.