Salut ! J'ai une 6970 et un i52500k mais je suis un peu limité, j'ai le texture combined pack + l'ENB the Wild et une cinquantaine d'autre mods non graphiques. Hors je chevauche entre 36 et 42 fps en extérieur et 45 constant en intérieur A l'intérieur ça me convient mais pas à l'extérieur, comment faire pour mieux optimiser mon jeu sans trop toucher à la qualité graphique et sans changer d'ugrid please ?
Skyrim.ini
[General]
uGridsToLoad=7
sLanguage=FRENCH
iNumHWThreads=8
uExterior Cell Buffer=64
uInterior Cell Buffer=32
fMasterFilePreLoadMB=200.0000
iPreloadSizeLimit=419430400
bLoadLooseFiles=1
bRunHighLevelProcess=1
SIntroSequence=1
bUseThreadedMorpher=1
bUseThreadedParticleSystem=1
bUseThreadedTempEffects=1
bMultiThreadMovement=1
bUseThreadedBlood=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseMultiThreadedFaceGen=1
bUseMultiThreadedTrees=1
bBackgroundCellLoads=1
bDisableAllGore=0
bTrackAllDeaths=1
bPreemptivelyUnloadCells=0
fdefaultFOV=85.0000
fDefaultWorldFOV=85.0000
fDefault1stPersonFOV=85.0000
[Display]
fShadowLODMaxStartFade=1750.0
fSpecularLODMaxStartFade=3500.0
fLightLODMaxStartFade=6125.0
iShadowMapResolutionPrimary=4096
bAllowScreenshot=1
fSunShadowUpdateTime=0.0000
fSunUpdateThreshold=0.100
bShadowsOnGrass=1
bActorSelfShadowing=1
bMTRendering=0
bForcePow2Textures=0
bForce1XShaders=0
bAllow30Shaders=1
bAllow20HairShader=1
bDoTestHDR=0
bDo30VFog=1
bDoTallGrassEffect=1
bDoTexturePass=1
bDoSpecularPass=1
bDoDiffusePass=1
bDoAmbientPass=1
bUseRefractionShader=1
bUse Shaders=1
bUseSunbeams=1
bDynamicWindowReflections=1
bEquippedTorchesCastShadows=1
bPerPixelLighting=1
fMipBias=0.2500
bSimpleLighting=0
fDecalLifetime=52.5000
fdefaultFOV=85.0000
fDefaultWorldFOV=85.0000
fDefault1stPersonFOV=85.0000
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=1
bDrawShaderGrass=1
bAllowLoadGrass=0
b30GrassVS=1
bGrassPointLighting=0
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the Warnings.txt file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
bDismemberOneLimb=0
bForceNPCsUseAmmo=1
[Papyrus]
fUpdateBudgetMS=10
fExtraTaskletBudgetMS=10
fPostLoadUpdateTimeMS=2000
bEnableLogging=0
bEnableTrace=1
bLoadDebugInformation=1
bEnableProfiling=1
iMaxAllocatedMemoryBytes=4294967295
bRunHighLevelProcess=1
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bReflectExplosions=1
iWaterReflectHeight=2048
iWaterReflectWidth=2048
fWadingWaterTextureRes=2048
fSurfaceTileSize=2048
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
bUseWaterReflectionBlur=1
iWaterBlurAmount=2
bUseWaterShader=1
bUseWaterLOD=1
bAutoWaterSilhouetteReflections=1
[Trees]
bForceFullDetail=1
bEnableTreeAnimations=1
[TerrainManager]
bKeepLowDetailTerrain=0
bDisplayCloudLOD=1
[Controls]
bMouseAcceleration=0
[HAVOK]
iNumThreads=8
[SaveGame]
bAllowProfileTransfer=1
bUseSaveGameHistory=1
[Animation]
bUseVariableCache=1
bShouldProcessRequests=1
bAlwaysDriveRagdoll=1
bMultiThreadBoneUpdate=1
bUseSPUGenerate=1
uVariableCacheSize=80
[BackgroundLoad]
iPostProcessTaskWarningMilliseconds=20
iPostProcessMillisecondsEditor=50
iPostProcessMillisecondsLoadingQueuedPriority=20
iPostProcessMilliseconds=5
bUseMultiThreadedFaceGen=1
bUseMultiThreadedTrees=1
[Decals]
bDecalMultithreaded=1
bForceAllDecals=1
[Imagespace]
bDoRadialBlur=1
[Pathfinding]
bBackgroundPathing=1
[BudgetCaps]
uActorMemoryBudgetCap=20971520
uLoadedAreaNonActorMemoryBudgetCap=371195904
uCityLODBudgetAdjustment=41943040
uWastelandLODBudgetAdjustment=41943040
uWaterMemoryInterior=20971520
uTextureMemoryInterior=20971520
uGeometryMemoryInterior=20971520
uWaterMemory=10485760
uTextureMemory=20971520
uGeometryMemory=10485760
fMaxMsUsagePerFrame=28.0000
fMsHavokTriCount=0.0010
fMsDecalCount=0.0010
fMsLightCount=0.0100
fMsLightExcessGeometry=0.0100
fMsWaterCount=0.1000
fMsTriangleCount=0.0001
fMsGeometryCount=0.0100
fMsEmittersCount=0.0100
fMsParticlesCount=0.0010
fMsAnimatedObjectsCount=0.0500
fMsActiveRefCount=0.0500
fMsActorRefCount=0.2450
fMsRefCount=0.0210
uHavokTriCountInterior=5000
uDecalCountInterior=1500
uLightExcessGeometryInterior=10
uLightCountInterior=20
uWaterMemoryInterior=20971520
uTextureMemoryInterior=209715200
uGeometryMemoryInterior=20971520
uWaterCountInterior=15
uTriangleCountInterior=150000
uGeometryCountInterior=2000
uEmittersCountInterior=200
uParticlesCountInterior=7000
uAnimatedObjectsCountInterior=100
uActiveRefCountInterior=250
uActorRefCount=250
uActorRefCountInterior=150
uRefCountInterior=2000
uHavokTriCount=5000
uDecalCount=1500
uLightExcessGeometry=150
uLightCount=30
uWaterMemory=10485760
uTextureMemory=41943040
uGeometryMemory=10485760
uWaterCount=20
uTriangleCount=150000
uGeometryCount=2000
uEmittersCount=100
uParticlesCount=7000
uAnimatedObjectsCount=100
uRefCount=1500
Skyrim PrefsIni :
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=1
[Display]
iBlurDeferredShadowMask=1
fInteriorShadowDistance=3000.0000
fShadowDistance=2500.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=12
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=3600.0000
fGamma=1.2400
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=1000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=2500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=0
iShadowMode=3
bTreesReceiveShadows=0
bDrawLandShadows=0
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=3072.0000
fMeshLODLevel1FadeDist=4096.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=10
iMaxDecalsPerFrame=30
bFloatPointRenderTarget=0
sD3DDevice="AMD Radeon HD 6900 Series"
bFXAAEnabled=1
iShadowMapResolution=1024
fShadowBiasScale=0.3000
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=0
iShadowFilter=3
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=5000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0260
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=0
bUseKinect=0
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=40000.0000
fBlockMaximumDistance=150000.0000
fBlockLevel1Distance=40000.0000
fBlockLevel0Distance=25000.0000
fSplitDistanceMult=1.1000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=250
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=50
uMaxSkinDecalsPerActor=40
[LOD]
fLODFadeOutMultObjects=8.0000
fLODFadeOutMultItems=8.8000
fLODFadeOutMultActors=9.1500
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=2048
iWaterReflectWidth=2048
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
Que modifier dans mes fichiers .ini pour grapiller quelques fps ?
Merci beaucoup ! =D