Electronic Arts recently released three versions of Need for Speed: Hot Pursuit II, the sequel to the 1998 arcade-style racing game, Need for Speed III: Hot Pursuit. This fast-paced driving game is currently available for the PlayStation 2, Xbox, and GameCube, with a PC version to follow at the end of the month. You´d expect that the console versions of this game to be identical, but strangely enough, they´re not. While the Xbox and GameCube iterations of Hot Pursuit II are in fact exact ports of one another, they´re markedly different from their PlayStation 2 cousin, and in this case, "different" doesn´t mean "better." In short, the Xbox and GameCube versions of Hot Pursuit II have slightly detuned graphics, mushier controls, and inexplicably, a variety of minute but tangible ommissions from the PlayStation 2 game. Electronic Arts opted to have EA Seattle develop Hot Pursuit II for Microsoft and Nintendo´s consoles, while Black Box handled the development chores for Sony´s system, and the differences are quite evident. To be sure, Hot Pursuit II for the Xbox is by no means a poor game. In fact, it´s a very competent driving game in its own right. But comparisons can´t help but be made to its PlayStation 2 counterpart, especially when the difference in quality is so glaring.
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xbox:http://gamespot.com/gamespot/stories/reviews/<BR>0,10867,2884740,00.html
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ps2:http://gamespot.com/gamespot/stories/reviews/0<BR>,10867,2884739,00.html
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