Boss: Iseria Queen
Pay attention to her range. If it´s a medium red circle, she will use Explosion
which can cause a lot of damage. If she has that range, use an Item or Magic,
and pray that she changes her range. If you wish, throw in Charge Break, Might
Potion and Over Drive. They can help you from time to time. If you did all the
preparation I suggested, she won´t be able to deal that much damage. If all of
you are at Level 90 or so, you won´t have much trouble killing her, given that
you are using the best weapons. Like most bosses, she has her own Great Magic
which is Phantom Destruction. As said before, if she uses Astral Maze, she will
Transfer all out unless you got something to prevent that. Mirage Robe prevents
that so you won´t get wipe out. Just be sure to use Directional Stone to bring
the characters back. But if you have Liqueur Potion, it would probably prevent
that. Aside from Phantom Destruction, she also got Queen´s Chaotic Dance which
can do great damage to all. Anyway, she can drop the Million Terror.
Afterward, that´s 100% for the Map. Valkyrie will join the party. Get back up
to the entrance and save your game. Make sure you set the Sealed Stone
Dignity-Dropping Sheath´s Commandment at the Altar. Also, you should bring the
Sealed Stones Logical Spinning Great Tree´s Protection, Six Sparkles´
Protection, Life Spirit´s Protection and Eight Legged Horse´s Protection with
you. Talk with Dirna and choose to fight her. She will fight you if you have
beaten Iseria Queen.
Boss: Serious Dirna
Same old Skills like First Aid, Toughness, Magic Slayer...etc Equip Accessories
like Metabolizer and Drain Wing. Aside from Serious Dirna, there are three Demi
Shadow. Get those together and use Book Of Alchemy. If you don´t get rid of
them fast, they will be very annoying. Once it´s down to Serious Dirna, it is
pretty easy if her attacks were quartered. However, this will take a long time
since she has insane amount of HP.
Once you beat her, that´s one playthrough of the Seraphic Gate. With each one
playthrough of Seraphic Gate, one Prophecy Book will show up somewhere in the
Seraphic Gate. Clear Seraphic Gate 9 times for all 9 Prophecy Books. For the
10th time, you can get Criminal Sword ´The One That Slayed God´ (Angel Slayer).
However, the problem is, Seraphic Gate gets harder and harder each time you go
through it.
~ Seraphic Gate Difficulty ~
More or less, enemies will be stronger due to their stats increment. With each
playthrough, the stat-multiplier(times 1st playthrough) will increase:
- 1st Clear, HP*1.5, ATK*1.5, MAG*1.5, HIT*1.2, AVD*1.1, RDM*1.1, RST*1.1,
Level+1, Bad Status Resist+30%, EXP*1.1
- 2nd Clear, HP*2, ATK*2, MAG*2, HIT*1.4, AVD*1.2, RDM*1.2, RST*1.2,
Level+2, Bad Status Resist+30%, EXP*1.2, Movement Speed*1.1
- 3rd Clear, HP*2.5, ATK*2.2, MAG*2.2, HIT*1.6, AVD*1.3, RDM*1.3, RST*1.3,
Level+3, Bad Status Resist+30%, EXP*1.3, Movement Speed*1.1,
Spin Speed+10
- 4th Clear, HP*3, ATK*2.4, MAG*2.4, HIT*1.8, AVD*1.4, RDM*1.4, RST*1.4,
Level+4, Bad Status Resist+50%, EXP*1.4, Movement Speed*1.1,
Spin Speed+10
- 5th Clear, HP*3.5, ATK*2.6, MAG*2.6, HIT*2, AVD*1.5, RDM*1.5, RST*1.5,
Level+5, Bad Status Resist+50%, EXP*1.5, Movement Speed*1.2,
Spin Speed+10
- 6th Clear, HP*4, ATK*2.8, MAG*2.8, HIT*2.2, AVD*1.6, RDM*1.6, RST*1.6,
Level+6, Bad Status Resist+50%, EXP*1.6, Movement Speed*1.2,
Spin Speed+20
- 7th Clear, HP*4.5, ATK*3, MAG*3, HIT*2.4, AVD*1.7, RDM*1.7, RST*1.7,
Level+7, Bad Status Resist+70%, EXP*1.7, Movement Speed*1.2,
Spin Speed+20
- 8th Clear, HP*5, ATK*3.2, MAG*3.2, HIT*2.6, AVD*1.8, RDM*1.8, RST*1.8,
Level+8, Bad Status Resist+70%, EXP*1.8, Movement Speed*1.3,
Spin Speed+20
- 9th Clear, HP*5.5, ATK*3.4, MAG*3.4, HIT*2.8, AVD*1.9, RDM*1.9, RST*1.9,
Level+9, Bad Status Resist+70%, EXP*1.9, Movement Speed*1.3,
Spin Speed+30
- 10th Clear, HP*6, ATK*3.6, MAG*3.6, HIT*3, AVD*2, RDM*2, RST*2,
Level+10, Bad Status Resist+70%, EXP*2, Movement Speed*1.3,
Spin Speed+30