Pour Les Chanceux qui l´ont battu, c´est quoi la cinematique de Fin ? ?? On, l´a debloque quant on fini le jeu ? ????
Personnelement j´en sais rien je viens d´arriver au 8A hier et je ne peut jouer que le Week End ( Interne lol).
Sinon, j´ai ça(En Anglais):
" S T A G E 8 – B B O S S
You finally get to square off against this freak with the weird hairdo. This
fight starts off slow. All Hiruko does is cast various elemental spells. Take
this chance to check out his attacks. You may notice though that your attacks
slash right through him. Don´t panic! He´s just momentarily invincible, so
keep slashing him to initiate the real battle! Be careful of his devastating
spells. He can cast up to four different kinds: lightning, fire, ice and
scattered shot projectiles. The spell he will cast can be predicted by
looking at the color of the eyes that appear when he utters the incantation
of the spell.
Red eyes: a huge slow-moving fireball is shot out. This is probably the least
threatening, as you can simply avoid it from a distance. White eyes: shoots a
line of projectiles ( similar to the ones the Mama Spider from Stage 3-B spat
out). Blue eyes: sends out four huge balls of ice capable of freezing you.
This spell probably poses the biggest threat. Green eyes: sends streaks of
lightning bolts to rain down on you. All of these spells can fortunately be
avoided. You just need to keep on your toes and be alert. Know beforehand
which direction the attacks will be coming from and you´ll be able to finesse
around them and go for Hiruko himself.
When the real battle finally starts ( indicated by the change in music and the
sudden appearance of his life bar), it´s time to take a more cautious
approach. The borders around the balcony have disappeared and walls have been
erected in mid-air for you to cling to if Hiruko teleports near them. Don´t
remain too close to him for an extended period of time because he can ward
you off with a sphere of...ribbon stuff.
Hiruko finally gets serious. Occasionally, he fires a moving string of proton
beams that converge on you. The gaps between each beam is wide enough for you
to slip through, but they come at you so fast that you will need to SEE him
cast it if you want to dodge them. Eventually his lackeys will join the fray.
They just happen to be thin strips of animated talisman papers. They´re hard
targets to hit sometimes. They float around and shoot fireballs. Typical
stuff. While you´re dealing with these underlings, you need to watch out for
Hiruko´s attacks.
Like the battle with Moritsune, these lackeys will leave bits of Yang around
when they perish, allowing you to replenish your health during the fight.
Remember not to take these floating talismans head on. When you approach
them, dash around to confuse them so that you´re not an easy target. Their
fireballs can be pretty deadly. If you have Shurikens to spare, wait until a
whole army of them appears and then perform a Shuriken Burst to stun them all
at once.
From this point on this battle will continue just like all the other battles
you have fought in up to this point. This means that the basic strategy is to
power up Akujiki and deteriorate his life little by little ( although it won´t
be very little if you attack him with a fully charged Akujiki). Wait until
there are at least five talismans around, so that you can feed Akujiki
without any slow-ups. Remember to use the Thunder Kick to break his guard.
After a few more slashes to severely wound him, he will be finished.
And...
On Super mode, the key to beating Hiruko is slicing him with a fully-charged
Akujiki from the back with Joe. Do a kick in front, then stealth-dash behind
him and attack. The talismans themselves are a pain in the butt. What you
should do is get in front of one and leave a shadow of yourself. This gives
you a very brief moment to bludgeon this fool. Do the same to each one. Good
luck. Don´t give up!
/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-
\-/-\-/-\-/-\-/-\-/-\-/-\-/
[ALTERNATIVE STRATEGIES]
That boss fight for level 8-B is very difficult and painful ( not to mention
it takes a long time). One thing that I found makes the battle a bit more
manageable is to memorize the different sounds that Hiruko makes. He has a
different incantation for each spell so you can figure out how you need to
dodge without even looking at him. It´s also a good idea to stay near him
when he appears on the ground and listen for a funny sounding ´whoop´ noise.
When he makes that noise he begins casting the spell that enables him to
teleport on top of you and spin around attacking ( which is not fun). If you
hit him shortly after the ´whoop´ noise you will interrupt the spell.
/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-
\-/-\-/-\-/-\-/-\-/-\-/-\-/
- When he casts the fire spell, if at any time during the casting ( even just
one second at the start) you go directly under him and back away, he´ll shoot
the fireball at his feet rendering it harmless.
- You can tell when he´s about to do that annoying teleport attack when he
makes a noise ( "Ha!" or something like that). After he says it, you have
about four seconds to run up to him and slash him to cancel that attack. If
he does do the teleporting thing the best defense I found is to stealth-dash
in a wide circle. If you time your stealth-dashes right ( leaving as little
time as possible between them), then he won´t hit you. If he gets lucky
he´ll hit you once or twice. Also while he´s teleporting, when he says " Ha!"
again that means it´s his last teleport attack, and you need to get out of
there because he´ll reappear with a shockwave that knocks you back and hurts
you.
- Hitting him in the back does twice the damage ( I think this is the case
with all bosses). An easy way to do this is to give him a lightning kick
( since he blocks your attacks from the front anyway) then stealth-dash behind
him and slash. If you do it properly, the scream will sound a little
different. With a fully charged Akujiki ( 8 burning icons) on Super with a
backstab, it takes off about 50% ( 25% from the front) of his health but you
need insanely good timing and luck for this.
/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-
\-/-\-/-\-/-\-/-\-/-\-/-\-/
First of all, make sure that you get all three Makimono scrolls from the
previous stage and set your ninjutsu to Raijin before you go into the next
stage. This will save you the trouble of having to switch it every time you
have to retry...if you have to retry. Anyways, the concept sounds simple, but
actually pulling it off is a different story.
So, what you want to do is make sure he summons all those stupid talismans,
but don´t kill them yet. Wait ´til he does that irritating teleporting thing
( you should hear him shout out before he does it). Once you hear him shout,
use the Raijin magic. Go around and kill all the talismans while he´s trying
to hit you. After he pounds the floor, he´ll just chill there for a little
bit and wait for you to dash behind him to give him a new crack. Just repeat
it and you should be able to kill him pretty quickly. If you hit him in the
front while your sword is fully charged, he won´t take that much damage--
maybe a quarter of his life. So make sure you´re pretty close to him to make
it easier to dash behind him. But like I said, it´s easier said than done."
Je me rend quand meme compte que quand ils expliquent ça, a les entendre, c´est plutot facile.
Neanmoins, les memes disait que Ageha est facile ( battu en 1 coup par eux) alors que moi, j´ai grave peiné pour la battre lol