Merci pour aider les personnes qui rencontrent des problemes.
J ai appliqué toutes les methodes possibles et je rencontre toujours des problemes
Ma config
E8500 3,16 ghz
ATI HD 4870 512
4 GDDR2
Win 7 64
J ai placer le fichier cfg ds appdata/...
Celui ci
//Mid-end Config By FusedCore
echo "^1 Loading the Mid-end Config by FusedCore..."
seta com_videoRam "512" //sets the Video Card memory Set this to the amount you have in MB
seta com_maxfps "60" //limits the frames to 60 can be changed to what you desire
seta fc_maxcachememoryMB 1536 //Increases the default file cache size to completely eliminate the popins
seta image_anisotropy "8" //Using the highest setting here but you can set as 2, 4 or 8
seta image_usecompression 0
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
seta image_blend "GL_LINEAR_MIPMAP_LINEAR"
seta image_preload "1" //Use preload images when ever possible
seta image_lodbias "-1" //LoD settings
seta image_ignoreHighQuality "0" //Sets up for using HQ gfx
seta image_ignoreLowQuality "1" //ignores the low textures
seta image_useCache "1" //Enabled Cache to allow the textures to load properly without popping
seta image_cacheMegs "512" //Cache size in Megabytes
seta image_cacheMinK "10" //Cache minimum size in kilobytes
seta r_swapInterval 1 //VSYNC 1 enabled, 0 diabled
seta r_aspectRatio "2" // 0=4:3, 1=16:9, 2=16:10, 3=5:4 TFT, -1 custom
seta r_fullscreen "1"
//seta r_customAspectRatioV "10"
//seta r_customAspectRatioH "16"
seta r_useHighQualityPostProcess "1" //Fore High Quality post proccessing
seta r_shadowsHighQuality "1" //Fore High Quality shadows
seta r_displayRefresh "0" //keep it so the engine doesn't double render a frame
seta r_renderer "best" //highest rendering options
seta r_multiSamples "16" //Set this to 16 or 8 if you're having low-fps as 32 is the Max Multi-sampling
seta r_useHBAO "1" //Ambient occlusion
seta r_useRenderThread "0" // 0 Disable or 1 Enable threaded rendering useful for newer cards to increase performance.
seta r_visDistMult "1"
seta r_useMotionBlur "1" //use blur
seta r_skipBump "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_shadows "1"
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta vt_lodBias "-1" //LoD settings
//below is cache settings And advanced GFX settings
seta vt_pageimagesizeuniquediffuseonly2 "8192"
seta vt_pageimagesizeuniquediffuseonly "8192"
seta vt_pageimagesizeunique "8192"
seta vt_pageimagesizevmtr "8192"
seta vt_maxPPF 16 //Set this to 64 for Quad-cores CPU's or higher, 16 or 8 for dual-cores CPU's
seta vt_preload "1"
//Begin Advanced GFX Filtering and Sharper Images. Comment these 3 lines out if you are having issues or don't like the way it looks.
//seta vt_filter "GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR"
seta vt_envf "GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE"
seta vt_blend "GL_LINEAR_MIPMAP_LINEAR"
//End of Advanced GFX Filtering.
seta vt_useCache "1"
seta vt_cacheMegs "1024"
seta vt_cacheMinK "10"
seta vt_ignoreHighQuality "0"
seta vt_ignoreLowQuality "1"
seta vt_maxaniso 2 //Set this to 0 if your having lots screen tarring issues and do NOT set this higher then 4 otherwise it will corrupt the Mega-Textures
echo "^1-If you Have seen NO Unknowns above this line then it has all been Loaded without errors-"
echo "^1 ...Mid-end Config by FusedCore Loaded, Enjoy the game!!!"
En desactivant le Catalyst A.I le jeu tourne parfaitement 60 fps mais j ai de gros probleme de texture noire qui flood l'ecran.
Si je mets le fichier atioglxx.dll ds le dossier rage cela me regle tous les problemes de textures mais le jeu tourne mal 15-20 Fps max avec les configs ATI CCC au minimum.
Je ne sais plus quoi faire...