Et les informations que Blizzard n'a pas données à propos de ce patch (trouvées sur teamliquid.net) :
Creep Tumors take 30 seconds before it can create another Creep Tumor, up from 15.
Zealot buildtime increased from 33 to 38 and cooldown increased from 23 to 28.
Reaper buildtime increased from 40 to 45.
Psi storm cooldown decreased from 2.5 seconds to 2 seconds.
Units get trapped by Force Fields considerably easier it seems.
Changelings appear red to opponents after morphing to "blend in" with enemy.
Neural Parasite lasts about 12-ish in-game seconds.
Roaches can no longer move under Force Fields while burrowed.
The 2 Roach Warren upgrades, Glial Reconstitution and Tunneling Claws have had their hotkeys swapped. it's now T and G, respectively.
Infested Terrans lasts 30 seconds (up from 20).
Infested Terran spell can now be cast while Infestor is Burrowed.
Stalkers can no longer blink up cliffs blocked by rocks without vision, nor are they able to blink across unpassable terrain (i.e. can no longer blink to islands)
Replays speeds are now Normal-Fast-Faster-x2-x4-x8
Cybernetics Core now has a research animation.
Larvae no longer count as a Unit (doesn't show up in the Unit display tab while watching replays or Observing)
Overlords now move to pickup units. Meaning, if you have some unit/s selected then Right-Click an Overlord, both the units and the overlord will meet up to Load, rather than just the unit/s moving, just like SC1.
Critters now roam the maps.
Attack Cooldown values listed in tooltips, when mousing over weapons.
Overlord Generate Creep sound effect seems much quieter