En passant, l'auteur de Death Aboard va sortir une mise à jour de sa campagne qui corrige plusieurs problèmes comme le fait de pouvoir tirer sur la voiture alarme pour la faire tomber.
Liste des changements
The Campaign is being updated and it's being compiled as we speak. The changes include:
Beta 6.1 Release Candidate Changelog
Campaign updates:
* Updated Nav-Mesh on all maps
* Bots will no longer run off from starting safe room
* SI can no longer spawn while survivors are in starting safe room
* Fixed survivors spawning in ending safe room or other places on the map
Chapter One: The Prison
* Removed possible exploit at crescendo event
Chapter Two: The Prison Yard
* If map loads in versus the rescue closet near the crescendo event will be gone
Chapter Three: The Docks
* Made a hole in the roof near crescendo event for balance purposes
* If map loads in versus the rescue closet near the crescendo event will be gone
Chapter Four: The Ship
* Fixed SI spawning inside containers
* Ragdolls no longer fall through containers
* Redid car alarm scene. Survivors can no longer shoot at it.
* Added a push to make sure survivors dont skip ahead too soon on final door event
Chapter Five: The Lighthouse Escape
* Fixed credits not showing
* Changed some areas for balance purposes
* Fixed players not respawning after round restarts
Source : http://www.l4dmods.com/index.php?option=com_content&view=article&id=224:death-aboard-update-inbound&catid=2:news&Itemid=13