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Liste des sujets

Third Age

BlueTiger
BlueTiger
Niveau 10
31 juillet 2010 à 21:31:21

Trop. :fier:

Duaran
Duaran
Niveau 10
01 août 2010 à 01:15:18

Bonsoir ,

Quand je lance mon jeu 5 secondes après il se ferme et sa depuis que j'ai redémarrer l'ordi pour le patch 2.1 sinon tous fonctionnais avant :/

PcManiac6
PcManiac6
Niveau 7
01 août 2010 à 01:33:39

Moi, depuis ce patch 2.1, j'ai des crash dans des batailles avec la nouvelle faction Orc.

:-(

Duaran
Duaran
Niveau 10
01 août 2010 à 01:37:10

je prescise que j'ai aucun patch a part celui la (le 2.1)

PcManiac6
PcManiac6
Niveau 7
01 août 2010 à 01:39:18

Pardon pour ce double post mais le message d'erreur correct est :

Script execution error for <label_unit>, at line xxxx, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt: label_unit referenced non-existent unit

BlueTiger
BlueTiger
Niveau 10
01 août 2010 à 01:49:36

C'est le log entier ça ?

PcManiac6
PcManiac6
Niveau 7
01 août 2010 à 02:17:07

Non mais juste une ligne parmi celle que j'ai ... :fou:

BlueTiger
BlueTiger
Niveau 10
01 août 2010 à 02:27:51

Mets tout le log stp. :o))

PcManiac6
PcManiac6
Niveau 7
01 août 2010 à 02:36:16

Bon ben j'y vais mais c'est flippant :peur: !!! (Et pardon d'avance)

01:25:46.546 [system.rpt] [always] CPU: SSE2
01:25:46.546 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
01:25:46.562 [system.io] [always] mounted pack packs/data_0.pack
01:25:46.562 [system.io] [always] mounted pack packs/data_1.pack
01:25:46.562 [system.io] [always] mounted pack packs/data_2.pack
01:25:46.562 [system.io] [always] mounted pack packs/data_3.pack
01:25:46.562 [system.io] [always] mounted pack packs/data_4.pack
01:25:46.562 [system.io] [always] mounted pack packs/localized.pack
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8265, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8266, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8267, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8268, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8269, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8270, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8271, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8272, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8273, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8274, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8275, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8276, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8287, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8288, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8289, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8290, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8291, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8292, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8293, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8294, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8295, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8296, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8297, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <label_unit>, at line 8298, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
label_unit referenced non-existent unit
01:26:58.109 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit8'.
01:26:58.109 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit9'.
01:26:58.109 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit10'.
01:26:58.109 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit11'.
01:26:58.109 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit12'.
01:26:58.109 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit13'.
01:26:58.109 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit14'.
01:26:58.109 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit15'.
01:26:58.109 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit16'.
01:26:58.109 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit17'.
01:26:58.109 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit18'.
01:26:58.109 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit19'.
01:26:58.125 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit27'.
01:26:58.125 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit28'.
01:26:58.125 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit29'.
01:26:58.125 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit30'.
01:26:58.125 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit31'.
01:26:58.125 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit32'.
01:26:58.140 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit33'.
01:26:58.140 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit34'.
01:26:58.140 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit35'.
01:26:58.140 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit36'.
01:26:58.140 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit37'.
01:26:58.140 [game.script] [error] Script execution error for <define_unit_group>, at line 8301, in
mods/Third_Age/data/world/maps/campaign/imperial_c
ampaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit38'.
01:31:33.640 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

BlueTiger
BlueTiger
Niveau 10
01 août 2010 à 02:39:44

T'as rien modifié ?

Sinon essaies de réinstaller le mod, ça peut être mal installé un truc. :(

PcManiac6
PcManiac6
Niveau 7
01 août 2010 à 02:45:40

J'ai vraiment rien modifié, je le jure.

Je vais réinstaller le mod et si ca recommence avec cette faction, j'attendrais un patch 2.2 ...

Mais je vais devoir recommencer ma campagne :snif:

BlueTiger
BlueTiger
Niveau 10
01 août 2010 à 02:48:39

J'ai pas de problème avec eux moi donc c'est bizarre. :o))

PcManiac6
PcManiac6
Niveau 7
01 août 2010 à 02:51:25

Y en a qui ont vraiment de la chance ... :)

Bon ben je vais aller dormir un peu (2h50 à Lyon), A+

BlueTiger
BlueTiger
Niveau 10
01 août 2010 à 02:53:48

Bonne nuit. :-p

nebibiros
nebibiros
Niveau 1
15 août 2010 à 20:04:32

Bonjour j'ai installé le jeu plus l'extension complète et pourtant quand je démarre le mod cela m'affiche que le fichier kingdom.exe est introuvable...pourquoi ?

Artaeus_074
Artaeus_074
Niveau 10
18 août 2010 à 16:07:21

Salut, je me suis lancé dans la campagne de Third age, mais je bloque, comment vaincre le Balrog ? Parce que ça fait un bon moment ( toute l'après midi ! ) que je relance et à chaque fois je me fais démolir.

Yoda2142
Yoda2142
Niveau 7
27 septembre 2010 à 18:19:15

alors? il est bien? ce patch

Yoda2142
Yoda2142
Niveau 7
01 novembre 2010 à 19:24:43

UP?^^

Valefort59
Valefort59
Niveau 25
14 novembre 2010 à 02:18:58

Bonsoir à tous,

Je viens vous faire part de mon petit soucis.

En effet j'ai un bug relativement problématique dans ma partie avec le Mordor.

J'ai conquis Minas tirith mais celle ci bug, je subis une attaque du Gondor et il se trouve qu'ils n'attaquent pas les portes avec leur bélier ou les murs avec leurs tours de siège/échelles.

ils passent à travers un mur un peut plus loin, juste à coté d'un angle...

et seulement 4-5 régiments traversent tout le reste de l'armée attend indéfiniment devant les portes sans jamais attaquer.

Vous allez me dire j'ai cas faire une sortie..

mais le problème c'est que je suis en très difficile/très difficile. et que mon armée est accès défense et inférieur en nombre.

de plus j'ai le roi sorcier, le nazgul héritier, et un autre nazgul dans la ville.

ce qui me fait une perte énorme en résolution automatique.

Yoda2142
Yoda2142
Niveau 7
01 décembre 2010 à 14:55:10

Pourquoi peut on pas commander L'Arnor? en campagne? Merci :svp:

La vidéo du moment