sur un site anglais, mais en général ca sort quasiment tout du japon puisqu´ils ont deja faction, c´est repris ensuite aux states vu qu´ils sont moin bridés que nous nivo info, alors qu´en europe il font systematiquement le bocus, je sais pas pourquoi.
Bref voila les skill necro en question :
BLOOD:
Blood Bond
Enchantment Spell. For 12 seconds, target other alley gains +2 health regeneration and you fuffer -2 health degeneration.
Mana Cost: 5
Cast Time: 1
Recharge: 2
Jaundiced Gaze
Spell. Sacrifice 10% health. If target foe has more health than you, you steal up to 20 health. Otherwise, you deal 29 damage.
Mana Cost: 10
Cast Time: 1
Recharge: 2
Lifebare Strike
Spell. Target foe takes 29 shadow damage. If that foe´s health is above 50%, you steal up to 29 health.
Mana Cost: 10
Cast Time: 2
Recharge: 8
Whilsts (<--not spelled correct) Fervor
Enchantment (Elite). Spells cost -7 energy to cast, but you sacrifice (Unsure)-->[15-30%] health each time you cast a spell.
Mana Cost: 3
Cast Time: 1
Recharge: 30
CURSES:
Reckless Haste
Hex Spell. For 19 seconds, target foe and all adjacent foes are hexed, they attack 25% faster, but have a 48% chance to miss with attacks.
Mana Cost: 10
Cast Time: 2
Recharge: 15
Shivers of Dread
Hex Spell. for 38 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interupted, and you lose [5](<--unsure also) energy and Shivers of Dread ends.
Well of Weariness
Spell. Exploit target corpse to create a Well of Weariness for 52 seconds. Enemies within the Well of Weariness suffer -1 energy degeneration.
Mana Cost: 10
Cast Time: 1
Recharge: 5
Order of Apostasy
Enchantment Spell (Elite). Whenever a party member hits a foe, that foe loses one enchantment. For every Monk enchantment removed, you lose 11% health.
Mana Cost: 25
Cast Time: 2
DEATH MAGIC:
Animate Vampiric Horror
Spell. Exploit nearest target corpse to animate a level 2 Vampire Horror you control deals damage and you gain the same amount of health.
Mana Cost: 25
Cast Time: 3
Recharge: 5
Taste of Pain
Spell. If target foe is below 20% health, you gain 60 health.
Mana Cost: 5
Cast Time: 1/4
Recharge: 10
NO ATTRIBUTE:
Gaze of Contempt
Spell. If target foe has more then 50% health, that foe loses all enchantments.
Mana Cost: 15
Cast Time: 2
Recharge: 30