Bonjour,
Le patch 1.1 est déjà disponible et est valable pour la version française
Ci-dessus : les quelques bugs corrigés mais surtout DEJA DU CONTENU ADDITIONNEL ! excellent !
Enjoy
Source : Inside two worlds (lien sutr le site officiel)
The 75,9MB large update 1.1 is available for download.
The Patch fixes some bugs, it also contains additional content like two new opponents, new weapons and also some new multiplayer quests.
It can be applied to English, German, Italian, French and Spanish Installations.
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Update 1.1
Added
Reputation Stats of Clans added to F5 Menu
Spell Shockwave FX 3D sound improved
VO mute for English VOs added
Tooltip windows transparency added
2W startup logo for 16:10 added
chests in the cave next to Covengor added
cave under Gorgammar: torches added
cave under Outpost: torches added
quest imprisoned guard(228): torches added
beaver - inventory items added
teleport stones can be multiple in inventory
additional NPCs dialogs from the brotherhood outpost added
enemies added: Lava dragon, giant wasp
Covengor cave added
Shopkeepers icon added (according to printed manual)
level up "Stardisappears, if skill points are unused after 30 secs
10 new daggers added
MP teleporters added
MP 21 quests added
Bug fixes
E1 area collision problem fixed
female MP character voices adjusted
enemy swordsman sight range adjusted
Moonshine in Covengor: menu subtitle amount number 2 digits support fixed
Qudinar: Maliel Shrine missing symbol added
Qudinar: floating furniture in the house south from the teleporter fixed
missing part of the route between Excavation and wolfs dent fixed
Thief´s Cave: channel added
dead fox - animation fixed
rock collision boxes fixed
horse main texture fixed
Quest Loth Oldrot: logic fail back procedure adjusted
Basil Tylar /Necromant: Questlogic fixed
Karkat Cave: burning wall fixed
GorGammar: Cave south of GorGammar name tag addedissing
Tharbakin Dungeon: path finding logic adjusted
Orna mine with the Dwarves. Chests added
Monster: Miamat inventory added
Price calculation of joint items adjusted
NPC hit by accident during fight attack hero no more
quest King´s Tomb: quest fail back added, when QG killed by player
Map signs visibility improved
LOD for barrels added
NPC logic for open / close doors improved
Inventory of a killed horse fully accessable
Grass around res place around Cathalon added
Gate112 opening animation fixed
Reist conversion to daemon FX effect added
Quest 147: skill points added.
prices of alchemy potions recalculated
Targeting Symbol exchanged
LOD of horses added
MP start quests rebalanced
killing guards effect behaviour of guarded persons
horse collision box adjusted
NPCs reaction on burglary fixed
horse behaviour on collision boxes improved
mouse wheel zoom direction changed
NPC collision boxes improved
HO´s HP increased