Bonjour à tous,
J´ai ce gamecrash.
http://img92.imageshack.u.us/img92/654/sanstitreoe0.jpg
Comment s´en sortir?
Je voudrais aussi savoir où télécharger CSF editor?
Merci de vos réponses.
Voici le passage fautif je pense:
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Behavior = TeleportSpecialAbilityUpdate ModuleTag_TeleportUpdate
SpecialPowerTemplate = SpecialAbilitySummonedDragonReposition
UnpackTime = 3800
PackTime = 3500
PreparationTime = 1
ApproachRequiresLOS = No
BusyForDuration = 5000 ; don´t accept any AI for this long... ai commands will be queued (should be at least PackTime)
DestinationWeaponName = SummonDragonBlowBack ; Fires at point of teleport to push people away and down.
End
Behavior = AIUpdateInterface ModuleTag_AI
AutoAcquireEnemiesWhenIdle = Yes ATTACK_BUILDINGS
End
BuildCost = SUMMONEDDRAGON_BUILDCOST
BuildTime = SUMMONEDDRAGON_BUILDTIME
End
Behavior = RespawnUpdate ModuleTag_RespawnUpdate
DeathAnim = DYING ;M odel condition to play when killed-to-respawn
DeathFX = FX_SummonedDragonDieToRespawn ;F XList to play when killed-to-respawn
DeathAnimationTime = 3000 ;H ow long DeathAnim will take.
InitialSpawnFX = FX_SummonedDragonInitialSpawn
RespawnAnim = LEVELED ;A nimation to play when respawning.
RespawnFX = FX_SummonedDragonRespawn ;F XList to play when respawning.
RespawnAnimationTime = 2000 ;T ime it takes for respawn to play.
AutoRespawnAtObjectFilter = NONE +CASTLE_KEEP ;R espawn at this location -- and at it´s exit production point if possible.
ButtonImage = HISummonedDragon_res
;R espawnEntries determine the ruleset for how a character can be revived. Some units may automatically respawn, others
;m ay require a specific revive action performed on him. You can specify different values for each level... or use Level:Any
RespawnRules = AutoSpawn:No Cost:100 Time:10000 Health:100% ;D EFAULT VALUES
RespawnEntry = Level:2 Cost:150 Time:20000 ;F or other levels, only override what is different.
RespawnEntry = Level:3 Cost:200 Time:30000
RespawnEntry = Level:4 Cost:250 Time:40000
RespawnEntry = Level:5 Cost:300 Time:50000
RespawnEntry = Level:6 Cost:350 Time:60000
RespawnEntry = Level:7 Cost:400 Time:70000
RespawnEntry = Level:8 Cost:450 Time:80000
RespawnEntry = Level:9 Cost:500 Time:90000
RespawnEntry = Level:10 Cost:550 Time:100000
End