sa c vieux mais il le ramenent
I usually choose random teams so I can play with all of the teams and players. But my favorite thing to do is create a team [complete with custom goal horns, period buzzers, jerseys, logos, and of course my own created players complete with scars and bruises], and then take them into our Dynasty mode and compete against the NHL.
The new puck physics engine is built into the game engine, but the user has control to use it how they want. The puck will seem alive this year just like a real puck. Pucks will sometimes go on edge, and if the user shoots the puck during this time, the shot can be wild.
The puck is now a dangerous object as well. Shooting the puck at the goalie’s head can knock him down, and allow users to score a quick rebound goal. Players hit with a hard shot can get injured and limp to the bench, and even have to leave the game. Best of all, accurate shots can ripple the twine and can knock the water bottle off the net.
Every player in our game can try a Skill Stick shot, but only star players [they have star indicators as opposed to circle indicators] can pull them off successfully. In fact, non-star players lose the puck most of the time if they try one.
Casual gamers can enjoy these moves, because it only takes a simple tap to use it. Of course, to master it is a different story. Recognizing the correct players, knowing when to use it [breakaways and alone against goalie], and aiming [look for the open net], are all parts of mastering these shots.