<?xml version="1.0" encoding="ISO-8859-1"?>
<context>
<script base="data" exec="menu/menu" editor="false" language="french"/>
<layer_config file="\data\settings\layers.xml"/>
<scene_config file="\data\settings\scenes.xml"/>
<unit_database file="\data\units.xml"/>
<sound settings="/data/sound/settings.xml" />
<network settings="/data/settings/network.xml" />
<static_texture_scope file="\data\settings\static_texture_scope.xml"/>
<skeleton_def file="\data\objects\def.xml"/>
<animations def="\data\anims\anims.xml" state_machine="\data\anims\state_machines.xml"/>
<texture base="\data\textures" />
<effects file="\data\effects\effects.xml"/>
<decals file="\data\effects\decals\decals.xml"/>
<!--<keys disable_windows_key="false" />-->
<default_shader_config file="\data\shader\default_shader_config.xml"/>
<default_render_templates
file="\data\shader\default_render_templates.xml"/>
<physics settings="\data\settings\physics_settings.xml" fps="60" novodex="hardware" />
<global_materials file="\data\settings\materials.xml" />
<gui file="\data\gui" optimized="true"/>
<camera shakes="\data\settings\camera_effects.xml" cameras="\data\settings\camera_settings.xml" />
<bundler make_logs="false"/>
<nls_lookup size="64"/>
<installer use="false"/>
<calc_video_mem_adjust value="false"/>
<!-- Enable this for bundled versions. -->
<compile xml="false" scripts="false" mopps="false" texture_db="false"/></context>