salut! Voila une mise a jour va avoir lieu pour vous les joueurs de splinter cell double agent sur Xbox 360:
Source Ubi_Wuigi (Assistant Community Manager) :
http://forums-fr.ubi.com/eve/forums/a/tpc/f/945104502/m/4821046805
1. Connections issues :
• Fix some connection issues when the host has ended the session.
• Fix the de-connections in the lobby
• Once the lobby reaches 5 or 6 people, random players drop.
• After kicking the 6th player from a team, the leader couldn´t invite another player
• Fixed a case where the group leader hang in the "joining session" screen if the host quits while he is joining.
• Improvement of the server’s selection so that the server is more reactive.
• If a player leaves a session immediately when he arrives and they are some packet loss (he is in a resolving state), the resolving time out is not reset and in the next session he will kick all the players as soon as he arrives !! !!
• Only 1 disconnect function to each peer when resolving is timed out
2. Lag-related issues:
• In-game freezing : treat a limited number of Unreal packets per frame to avoid freezes in some specific conditions.
• Increased network thread priority over Sound thread that can reduce lag issues.
• Fix the case when a player got flashbanged while lagging as a mercenary; the player can remain permanently flashbanged until the player reboot the game.
• Fix FPS loss due to a sound problem.
3. Others issues :
• A new GameVersion to avoid LAN matchs between master and update versions
• The loading video was always the same, now it´s changed at random
• Fixed a bug on the score calculation of the Maxpercent challenge.
• Challenge Best score is wrong if the player has just beaten it.
• Improved checks to avoid accessing an invalid leaderboard
• Allows to write leaderboards of live challenges
N´hésitez pas à donner votre retour sur les effets de cette mise à jour ici
Ps: pour la traduc´ si vous etes nuls en anglais xD
:
http://trans.voila.fr/voila