Bonjour à tous, j´ai jeté un petit coup d´oeil au deux autres sujets semblables au mien et je n´ai pas eu ma réponse. Je vais commencer par le commencement, j´ai une
GeForce FX 5900 XT
512MB de mem
processeur AMD Sempron 3100+ 1.8 GHz
et le jeu ne se lance pas
J´ai ouvert C:\Program Files\sixteen tons entertainment\Emergency 3\em3.cfg et c´est ce qui m´est apparu:
LA QUESTION DU JOUR: Quelle shadow="1" qu´il faut changer en 0. Merci d´avance
<?xml version="1.0" ?>
<config>
<var name="a_2dvolume" value="0.5" />
<var name="a_3dvolume" value="1." />
<var name="a_mixbitrate" value="16" />
<var name="a_mixchannels" value="2" />
<var name="a_mixfrequency" value="22050" />
<var name="a_musicvolume" value="0.5" />
<var name="as_speedadaption" value="1" />
<var name="cam_collisions" value="0" />
<var name="cam_inertia" value="0" />
<var name="cl_gameport" value="59331" />
<var name="cl_mcastgroups" value="224.0.1.0:12345,224.0.2.1:54321" />
<var name="e3_ambientsound" value="1" />
<var name="e3_animtranstime" value="0.25" />
<var name="e3_atishadowscale" value="0.4" />
<var name="e3_autosave_filepath" value="mod:/Maps/autosave.e3m" />
<var name="e3_blackbar_fadetime" value="3." />
<var name="e3_blackbar_height" value="128." />
<var name="e3_dbgpbuffer" value="0" />
<var name="e3_defaultbasepos_x" value="219." />
<var name="e3_defaultbasepos_y" value="70." />
<var name="e3_depthfill" value="1" />
<var name="e3_detaillevel" value="2" />
<var name="e3_difficulty" value="1" />
<var name="e3_doocclusion" value="1" />
<var name="e3_fakeshadow" value="0" />
<var name="e3_firesteps" value="5" />
<var name="e3_footprints" value="1" />
<var name="e3_footprinttime" value="20" />
<var name="e3_forcefps" value="0" />
<var name="e3_gamma" value="1." />
<var name="e3_highlightnewvehicles" value="1" />
<var name="e3_make_screenshot" value="1" />
<var name="e3_maxcampitch" value="70." />
<var name="e3_maxcamz" value="4000." />
<var name="e3_maxvideotextures" value="4" />
<var name="e3_mbfastcopy" value="1" />
<var name="e3_mincampitch" value="40." />
<var name="e3_mincamz" value="1600." />
<var name="e3_minfiretemp" value="-30000." />
<var name="e3_rf_use" value="1" />
<var name="e3_rf_usestreets" value="1" />
<var name="e3_scrollspeed" value="1" />
<var name="e3_shadow" value="1" />
<var name="e3_shadow_fading" value="1" />
<var name="e3_shadow_object" value="63" />
<var name="e3_shadow_terrain" value="122" />
<var name="e3_shadowdist" value="10000" />
<var name="e3_shadowheight" value="50000" />
<var name="e3_shadowupdate" value="1" />
<var name="e3_sharpshooter_idletime" value="2." />
<var name="e3_shooter_idletime" value="1." />
<var name="e3_shooter_power" value="200." />
<var name="e3_shooter_range" value="750." />
<var name="e3_shooter_spread" value="9." />
<var name="e3_showcampos" value="0" />
<var name="e3_showobjnames" value="0" />
<var name="e3_smoothdistance" value="150." />
<var name="e3_smoothmovement" value="1" />
<var name="e3_sun" value="1" />
<var name="e3_sunheight" value="20000" />
<var name="e3_sunrise" value="5." />
<var name="e3_sunrise_duration" value="3." />
<var name="e3_sunset" value="21." />
<var name="e3_sunset_duration" value="2." />
<var name="e3_sunx" value="28000" />
<var name="e3_suny" value="20000" />
<var name="e3_sunz" value="3000" />
<var name="e3_tagmarker" value="Objects/Misc/3dcursor.e3p" />
<var name="e3_texcompr" value="1" />
<var name="e3_tickspersecond" value="20" />
<var name="e3_undomemory" value="32768" />
<var name="e3_use_zbr" value="1" />
<var name="fs_basepath" value="Data/" />
<var name="fs_langpath" value="lang/" />
<var name="fs_logfile" value="logfile.txt" />
<var name="fs_modpath" value="mods/" />
<var name="fs_nomissingmsg" value=".v3s" />
<var name="fs_savepath" value="base:/save" />
<var name="fs_sshotpath" value="base:Screenshots\" />
<var name="in_viewsmoothing" value="0.10000000149011612" />
<var name="p_showfps" value="0" />
<var name="p_showtricount" value="0" />
<var name="ph_debug" value="0" />
<var name="ph_defaultfriction" value="300." />
<var name="ph_defaultrollingfriction" value="5." />
<var name="ph_drawbbs" value="0" />
<var name="ph_gravity" value="-9.81" />
<var name="ph_maxsteps" value="1" />
<var name="ph_rbmobnet_masshigh" value="2." />
<var name="ph_rbmobnet_masslow" value="0.30000001192092896" />
<var name="ph_rbmobnet_priohigh" value="5" />
<var name="ph_rbmobnet_priolow" value="1" />
<var name="ph_stepsize" value="0.03" />
<var name="pl_pushstrength" value="25." />
<var name="r_clearscreen" value="1" />
<var name="r_clipfar" value="32000" />
<var name="r_clipnear" value="100" />
<var name="r_colorbits" value="32" />
<var name="r_cs_collisionaccuracy" value="2" />
<var name="r_cs_detail" value="2" />
<var name="r_cs_enabled" value="0" />
<var name="r_cs_lightingdetail" value="2" />
<var name="r_cs_morphing" value="0" />
<var name="r_debug" value="0" />
<var name="r_depthbits" value="24" />
<var name="r_ds_centerx" value="0.5" />
<var name="r_ds_centery" value="0.5" />
<var name="r_ds_debug" value="0" />
<var name="r_ds_far" value="12000" />
<var name="r_ds_fovscale" value="1" />
<var name="r_ds_near" value="6000" />
<var name="r_ds_nearoffset" value="0." />
<var name="r_ds_size" value="1024" />
<var name="r_ds_zoffs" value="0" />
<var name="r_ds_zscale" value="0" />
<var name="r_fov" value="550" />
<var name="r_fullscreen" value="1" />
<var name="r_geomem_loc" value="2" />
<var name="r_geomem_size" value="20" />
<var name="r_hf_collisionaccuracy" value="3" />
<var name="r_hf_detail" value="3" />
<var name="r_hf_uselod" value="1" />
<var name="r_hwocclusion" value="0" />
<var name="r_light_specdetail" value="0" />
<var name="r_light_specular" value="0" />
<var name="r_light_volumetric" value="0" />
<var name="r_modellight_detail" value="1" />
<var name="r_modellight_perpixel" value="0" />
<var name="r_obj_detail" value="4" />
<var name="r_obj_selfshadowing" value="1" />
<var name="r_obj_shadowing" value="0" />
<var name="r_obj_shadows" value="1" />
<var name="r_shader_exclusion" value="e3_nomodelshadow" />
<var name="r_stencil" value="0" />
<var name="r_tex_anisotropic" value="1." />
<var name="r_tex_bits" value="32" />
<var name="r_tex_compression" value="1" />
<var name="r_tex_detail" value="2" />
<var name="r_tex_filter" value="1" />
<var name="r_tex_mipbias" value="-0.5" />
<var name="r_usevbo" value="1" />
<var name="r_world_shadows" value="0" />
<var name="r_worldlight_perpixel" value="0" />
<var name="r_xres" value="1024" />
<var name="r_yres" value="768" />
<var name="s_debug" value="0" />
<var name="s_guikey" value="Keyboard0.Pause" />
<var name="s_language" value="en" />
<var name="s_mousespeed" value="60" />
<var name="s_sshotkey" value="Keyboard0.PrintScreen" />
<var name="s_startupconsole" value="0" />
<var name="s_visionlog" value="0" />
<var name="soundMaxDistance" value="6000." />
<var name="sv_gameport" value="59331" />
<var name="sv_maxclients" value="32" />
<var name="sv_mcastgroups" value="224.0.1.0:12345,224.0.2.1:54321" />
<var name="ui_hardwarecursor" value="0" />
<var name="ui_novideostream" value="0" />
<var name="ui_showvehicleaddinfo" value="1" />
<var name="ui_tooltipfadetime" value="1." />
<var name="ui_tooltips" value="1" />
</config>