salut [GuiGui29] et bienvenu
alors le maitre que tu cherche est celui là
il s'appelle "Torbern":
http://www.uesp.net/w/images/OB-npc-Torbern.jpg
donc le code qui te permet de se téléporter auprès de lui est celui là:
player.moveto 613B9
voilà tu sera devant lui sans chercher pendant des heures!!
Bonne Chance et Bon jeu !!enjoy
__________________
PS:
"Tu fais comment pour connaitre tout ces codes
"
=> mon truc c'est lire !!!
rien que le topic d'information est pleins de ressources et des liens de sites ,articles,news et pleins d'autres informations utiles et puis y'a aussi les autres forum Eder Scrolls...
à force de lire On finit par savoir des tas de choses!!!
ou simplement tu peuxouvrir ta console Oblivion et tu tape
togglefullhelp
=> ça te donnera toutes les commandes consoles possibles du jeu avec leur syntaxes
voilà quelque chose comme ça
==============================
AddDecal -
AddFaceAnimNote (afan) -
Autosave -
BeginTrace (bt) - Creates a trace file (Xenon only)
CenterOnWorld (cow) - [COW worldname -10 5]
ClearAdaptedLight (cal) - Clears the HDR adapted light texture
CloseFile -
CompleteAllQuestStafes (caqs) - Sets all quest stages
DumpTexturePalette (dtp) - Dump texture palette contents to warning file
EnableFasttravel - EnableFastTravel
Flush - Deletes all the actors in High who are not persistant
ForceWeather (fw) - Forces the active weather to the specified type, without transition.
FreezeRenderAccumulation (fra) - only re-render geometry visible during this frame
GetIgnoreFriendlyHits (gifh) -
GetINISetting (getini) -
Help -
KillAllActors (killall) -
LoadGame <filename>
ModScale - Modify the scale of an object
ModWaterShader (mws) - Modifies water shader settings
MoveToQuestTarget (movetoqt) - Move player to current quest target (optional param: target number).
OutputArchiveProfile (oap) - Output Archive profile info to a file
OutputLocalMapPictures (olmp) - Writes out the current local map
OutputMemContexts (omc) - Output Mem Context info to a file
OutputMemStats (oms) - Output Mem Stats info to a file
PickRefByID (prid) - Select a reference by id
PlayBink - Plays Bink movie file
PlayerSpellBook (psb) - Add all spells to player.
PlayMagicEffectVisuals (pme) -
PlayMagicShaderVisuals (pms) -
PrintAiList (pai) - Printed Ai Lists.
PrintHDRParam (php) - Prints current HDR settings.
PrintNPCDialog (pdialog) - Prints NPC dialog
PurgeCellBuffers (pcb) - Forcibly unloads all unattached cells in cell buffers.
QuiteGame (qqq) - Exit game without going through menus.
Refreshini (refinin) - Refresh INI settings from file.
RefreshShaders - Reload HLSL shaders from disk
ReleaseWeatherOverride (rwo) -
ReloadCurrentClimate (rcc) - Reloads values from the current climate
ReloadCurrentWeather (rcw) - Reloads values from the current weather
Reset3DState -
ResetHealth -
ResetMemContexts (rmc) - Reset Max Mem Contexts
RevertWorld (rw) - Revert the world
RunCellTest (rct) - Runs a cell test
RunMemoryPass (rmp) - Runs a cleanup memory pass
Save <filename>
SaveIniFiles (saveini) - Writes all the .ini files.
SetActorAlpha (saa) -
SetActorRefraction (sar) -
SetCameraFOV (fov) - Change the camera's field of view (in deg): default 75
SetClipDist - new clip distance
SetDebugText (sdt) - Sets which debug text is shown.
SetFog -
SetGameSetting (setgs) -
CenterOnCell (coc)
SetGamma (sg) - Sets new gamma ramp.
SetHDRParam (shp) -Sets various values for the HDR shader
SetIgnoreFriendlyHits (sifh) -
SetImageSpaceGlow (sisg) -
SetIniSetting (setini) - "setting:category" value
SetLightingPasses (slp) - 4 (0/1) values. amb|diff|tex|spec ex: 1010
SetScale - Set the scale of an object
SetShowQuestItems -
SetSkyParam (ssp) - Sets various values for the sky
SetSTBBColorConstants (sscc) - Show speedtree billboard color tweak constants
SetTargetRefraction (str) - Sets the refractive value of the target
SetTargetRefractionFire (strf) - Sets the refractive fire value of the target
SetTreeMipmapBias (stmb) - Set mipmap LOD bias values for tree billboards.
SetWeather (sw) - Sets the active weather to the specified type
SexChange - Selected npc male become female or female becomes male.
Show Quest Log (sql) -
Show1stPerson (s1st) - Show the 1st person Model from the 3rd person camera. If in 3rd person mode it will show both
ShowFullQuestLog (sfql) - Show all log entries for a single quest
ShowHeadTrackTarget (sheadt)- Show the head track target if set from look function
ShownAnim (sa) - Show Animation and Actor status.
ShowPivot (sp) - Puts a temporary yellow plus at the pivot point of the selected reference.
ShowQuests (sq) - List quests.
ShowQuestTargets (sqt) - Show current quest targets
ShowQuestVars (sqv) - Show quest variables. [e.g. svq QuestID]
ShowRenderPasses (srp) - display render passes for the next frame
ShowScenegraph (ssg) - Create a window with the full game scene graph
ShowSubSpaces (sss) - Temporarily displays subspaces
ShowSubtitle (srp) - show all dialog subtitles (1 shows always, 0 hides always)
ShowVars (sv) - Show variables on object. [e.g. player->sv]
ShowViewerStrings (svs) -
ShowWhoDetectsPlayer (swdp) -
SpeakSound -
StartAllQuests (saq) - Starts all quests
StopMagicEffectVisuals (sme) -
StopMagicShaderVisuals (sms) -
TakeCover - Forces a actor to move away from the target actor for a period of time
TestAllCells (tac) - Test All Cells (0 - stop, 1 - start, 2 - interiors, 3 - current world)
TestCode -
TestLocalMap (tlm) - Simulates the local map. (1 or 0 for FOW on or off)
TestSeenData (tsd) - Visually displays the current seen data
ToggleAI (tai) -
ToggleAiSchedules (tais) -
ToggleBorders (tb) -
ToggleCastShadows (tsh) -
ToggleCellNode (tcn) - Toggle 3D for a Cell child node: 0-Actor, 1-Marker, 2-Land, 3-Water, 4-Static, 5-Active
ToggleCharControllerShape (tccs) - Toggle char controller shape type.
ToggleCollision (tcl) -
ToggleCollisionGeometry (tcg) - Show collision geometry.
ToggleCombatAI (tcai) - Toggles ALL Combat AI
ToggleCombatStats (tcs)
ToggleConversations (tconv) - Toggle conversation stats
ToggleDebugText (tdt) - Show debug numbers on the screen, including FPS.
ToggleDetection (tdetect) -
ToggleDetectionStats (tds) - Show the detection stats of the current seletected Ref.
ToggleEmotions (temo) - Toggle NPC facial emotions.
ToggleFlyCam (tfc) - Toggles the Free Fly camera (UFO cam).
ToggleFogOfWar (tfow) - Turns fog of war on or off
ToggleFullHelp (tfh) - Toggle Full Help
ToggleGodMode (tgm) - Toggle God mode
ToggleGrass (tg) - Toggle grass display.
ToggleGrassUpdate (tgu) -
ToggleHDRDebug (thd) - Toggles HDR debug textures.
ToggleHighProcess (thighprocess) -
ToggleLeaves (tlv) -
ToggleLiteBrite (tlb) - Toggles lite brite render mode.
ToggleLODLand (tll) -
ToggleLowProcess (tlowprocess) -
ToggleMagicStats (tms) -
ToggleMapMarkers (tmm) - Toggle map markers (1 shows all, 0 hides all).
ToggleMaterialGeometry (tmg) - Show material geometry.
ToggleMenus (tm) - Hide all the menus. Used for taking screen shots.
ToggleMiddleHighProcess (tmhighprocess) -
ToggleMiddleLowProcess (tmlowprocess) -
ToggleOcclusion (tocc) - toggle occlusion query for geometry
TogglePathGrid (tpg) -
TogglePathLine (tpl) -
ToggleRefractionDebug (trd) - Toggles refraction debug render texture
ToggleSafeZone - Display the television 85% safe zone.
ToggleScripts (tscr) - Turn Script processing on/off
ToggleShadowVolumes float (tsv) -
ToggleSky (ts) -
ToggleTrees (tt) - Turn trees on/off
ToggleWaterRadius (twr) -
ToggleWaterSystem (tws) - Toggles the water system
ToggleWireframe (twf) - Show the world as wireframe.
TriggerHitShader (ths) -
Verbose - Toggle verbose combat/AI messages
WasteMemory (wm) - Allocates some memory (in MB).
WaterDeepColor (deep) - Modifies water deep color
WaterReflectionColor (refl) - Modifies water reflection color
WaterShallowColor (shallow) - Modifies water shallow color
=========================
donc avec un minium d'Anglais et de test tu saura à quoi sert ces commandes et en combinant le tout tu seras en mesures de faire face à la quasi-totalité des problèmes d'Oblivion!!
enjoy!! 