Moi aussi, je script.
{
if(me.ingame)
{
if(!inGameAt)
inGameAt = GetTickCount();
if(!_ingame)
{
_ingame = true;
sendEventToOOG(D2NT_MGR_INGAME, "In Game", parseInt(gameMinLength/1000));
lastGameStatus = 2; // in game successful
}
Delay(100);
}
else
{
if(_ingame)
{
_ingame = false;
sendEventToOOG(D2NT_MGR_READY, "", 0);
}
locationAction(controlData.getLocation());
Delay(100);
}
}
