Voila le script
<script>
scn FXDustFall01SCRIPT
; bit of dust come falling down, after 1 sec activated parent (useful for CTrapCaveIn)
short activated
float timer
ref mySelf
ref myParent
begin onActivate
if activated == 0
set mySelf to getSelf
set myParent to getParentRef
set activated to 1
endif
if activated == 1 && isActionRef mySelf == 0
playgroup forward 0
set activated to 2
set timer to 0.5
endif
end
begin gameMode
if activated == 2 && timer <= 0
myParent.activate mySelf 1
set activated to 3
endif
if timer > 0
set timer to timer - getSecondsPassed
endif
end
begin onReset
reset3DState
set activated to 1
end
<script\>
Alors la il faut que je modifie scn... avec le nom de mon script mais qu´est-ce que je dois supprimer et ou c´est que je dois ajouter "addflamme" ??