//- Config ^KasH*
//- Update 8.4.03 - 4:02am
//- VIDEO
__________________________________________________
______________
seta r_preloadTextures " 0"
seta r_segmentlength " 3"
seta r_vertexlighting " 1"
seta r_maxpolyverts " 3000"
seta r_maxpolys " 600"
seta r_noportals " 0"
seta r_showsky " 0"
seta r_flareFade " 7"
seta r_flareSize " 40"
seta r_lightmap " 0"
seta r_directedScale " 1"
seta r_ambientScale " 0.6"
seta r_znear " 4"
seta r_intensity " 1"
seta r_mapOverBrightBits " 5"
seta r_fullbright " 0"
seta r_lastValidRenderer " GeForce3/AGP/SSE"
seta r_primitives " 0"
seta r_railSegmentLength " 2"
seta r_railCoreWidth " 2"
seta r_railWidth " 2"
seta r_facePlaneCull " 1"
seta r_gamma " 1.081250"
seta r_swapInterval " 0"
seta r_textureMode " GL_LINEAR_MIPMAP_NEAREST"
seta r_finish " 0"
seta r_dlightBacks " 1"
seta r_dynamiclight " 0"
seta r_drawSun " 0"
seta r_fastsky " 0"
seta r_ignoreGLErrors " 1"
seta r_flares " 0"
seta r_lodbias " 2"
seta r_lodCurveError " 250"
seta r_ignoreFastPath " 1"
seta r_smp " 0"
seta r_subdivisions " 999"
seta r_vertexLight " 1"
seta r_simpleMipMaps " 1"
seta r_customaspect " 1"
seta r_customheight " 1024"
seta r_customwidth " 1600"
seta r_fullscreen " 1"
seta r_mode " 6"
seta r_ignorehwgamma " 0"
seta r_overBrightBits " 2"
seta r_depthbits " 8"
seta r_stencilbits " 0"
seta r_stereo " 0"
seta r_colorbits " 8"
seta r_texturebits " 8"
seta r_detailtextures " 0"
seta r_roundImagesDown " 1"
seta r_picmip " 5"
seta r_ext_texture_env_add " 1"
seta r_ext_compiled_vertex_array " 1"
seta r_ext_multitexture " 1"
seta r_ext_gamma_control " 1"
seta r_ext_compressed_textures " 1"
seta r_allowExtensions " 1"
seta r_glDriver " opengl32"
seta r_inGameVideo " 1"
seta r_nocurves " 0"
seta r_nocull " 0"
seta r_ext_compress_textures " 1"
seta vid_ypos " 22"
seta vid_xpos " 3"
//- SON
__________________________________________________
______________
seta s_ambient " 0"
seta s_loadas8bit " 0"
seta s_mixPreStep " 0.05"
seta s_mixahead " .1"
seta s_khz " 22"
seta s_doppler " 0"
seta s_separation " .5"
seta s_musicvolume " 0"
seta s_volume " 1"
seta s_compression " 0"
seta s_rolloff " 0"
seta s_distance " 100.0"
seta s_min_distance " 3.0"
seta s_max_distance " 1000.0"
seta s_leafnum " 0"
seta s_refgain " 0.45"
seta s_refdelay " 2.0"
seta s_polykeep " 1000000000"
seta s_polysize " 10000000"
seta s_polyreflectsize " 10000000"
seta s_numpolys " 400"
seta s_bloat " 2.0"
seta s_occfactor " 0.5"
seta s_occ_eq " 0.75"
//- OPTION JEU
__________________________________________________
______________
seta cg_marks " 0"
seta cg_drawCrosshairNames " 1"
seta cg_drawCrosshair " 6"
seta cg_brassTime " 0"
seta cg_viewsize " 100"
seta cg_predictItems " 1"
seta cg_autoswitch " 0"
seta cg_shadows " 0"
seta cg_drawGun " 1"
seta cg_zoomfov " 22.5"
seta cg_fov " 90"
seta cg_stereoSeparation " 0.4"
seta cg_gibs " 0"
seta cg_draw2D " 1"
seta cg_drawStatus " 1"
seta cg_drawTimer " 0"
seta cg_drawFPS " 1"
seta cg_drawSnapshot " 0"
seta cg_draw3dIcons " 0"
seta cg_drawIcons " 1"
seta cg_drawAmmoWarning " 0"
seta cg_drawAttacker " 1"
seta cg_drawRewards " 1"
seta cg_crosshairSize " 24"
seta cg_crosshairHealth " 1"
seta cg_crosshairX " 0"
seta cg_crosshairY " 0"
seta cg_simpleItems " &"