je vien dinstaller la 1.32 et quand je lance le jeu :
Q3 1.11 win-x86 Nov 24 1999
----- FS_Startup -----
Current search path:
D:\Install Jeux\Quake III Arena\baseq3\pak8.pk3 ( 9 files)
D:\Install Jeux\Quake III Arena\baseq3\pak7.pk3 ( 4 files)
D:\Install Jeux\Quake III Arena\baseq3\pak6.pk3 ( 64 files)
D:\Install Jeux\Quake III Arena\baseq3\pak5.pk3 ( 7 files)
D:\Install Jeux\Quake III Arena\baseq3\pak4.pk3 ( 272 files)
D:\Install Jeux\Quake III Arena\baseq3\pak3.pk3 ( 4 files)
D:\Install Jeux\Quake III Arena\baseq3\pak2.pk3 ( 148 files)
D:\Install Jeux\Quake III Arena\baseq3\pak1.pk3 ( 26 files)
D:\Install Jeux\Quake III Arena\baseq3\pak0.pk3 ( 3539 files)
D:\Install Jeux\Quake III Arena/baseq3
----------------------
execing default.cfg
execing q3config.cfg
couldn´t exec autoexec.cfg
. ..detecting CPU, found Intel Pentium III
------- Input Initialization -------
Initializing DirectInput...
Couldn´t set DI coop level
Falling back to Win32 mouse support...
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: ordi
IP: 169.254.116.218
IP: 80.15.146.67
Working directory: D:\Install Jeux\Quake III Arena
----- R_Init -----
Initializing OpenGL subsystem
. ..initializing QGL
. ..calling LoadLibrary( ´C:\WINDOWS\System32\opengl32.dll´ ) : succeeded
. ..setting mode 3: 640 480 FS
. ..using desktop display depth of 32
. ..calling CDS: ok
. ..registered window class
. ..created window@0,0 ( 640x480)
Initializing OpenGL driver
. ..getting DC: succeeded
. ..GLW_ChoosePFD( 32, 24, 8 )
. ..39 PFDs found
. ..hardware acceleration found
. ..PIXELFORMAT 3 selected
. ..creating GL context: succeeded
. ..making context current: succeeded
Initializing OpenGL extensions
. ..using GL_S3_s3tc
. ..using GL_EXT_texture_env_add
. ..using WGL_EXT_swap_control
. ..using GL_ARB_multitexture
. ..using GL_EXT_compiled_vertex_array
. ..WGL_3DFX_gamma_control not found
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: Radeon 9000 DDR x86/MMX/3DNow!/SSE
GL_VERSION: 1.3.3259 WinXP Release
GL_EXTENSIONS: GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_window_pos GL_S3_s3tc GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_c
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 6
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 3, 640 x 480 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
Initializing Shaders
. ..loading ´scripts/lightningnew.shader´
. ..loading ´scripts/explode1.shader´
. ..loading ´scripts/gfx.shader´
. ..loading ´scripts/tim.shader´
. ..loading ´scripts/base.shader´
. ..loading ´scripts/base_button.shader´
. ..loading ´scripts/base_floor.shader´
. ..loading ´scripts/base_light.shader´
. ..loading ´scripts/base_object.shader´
. ..loading ´scripts/base_support.shader´
. ..loading ´scripts/base_trim.shader´
. ..loading ´scripts/base_wall.shader´
. ..loading ´scripts/common.shader´
. ..loading ´scripts/ctf.shader´
. ..loading ´scripts/eerie.shader´
. ..loading ´scripts/gothic_block.shader´
. ..loading ´scripts/gothic_floor.shader´
. ..loading ´scripts/gothic_light.shader´
. ..loading ´scripts/gothic_trim.shader´
. ..loading ´scripts/gothic_wall.shader´
. ..loading ´scripts/hell.shader´
. ..loading ´scripts/liquid.shader´
. ..loading ´scripts/menu.shader´
. ..loading ´scripts/models.shader´
. ..loading ´scripts/organics.shader´
. ..loading ´scripts/sfx.shader´
. ..loading ´scripts/shrine.shader´
. ..loading ´scripts/skin.shader´
. ..loading ´scripts/sky.shader´
. ..loading ´scripts/test.shader´
----- finished R_Init -----
------- sound initialization -------
Initializing DirectSound
locked hardware. ok
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0xba78060 dma buffer
Forcing all sounds to 8 bit
No background file.
----------------------
Loading dll file ui.
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm.
VM file ui compiled to 965886 bytes of code
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
. ..wglMakeCurrent( NULL, NULL ) : success
. ..deleting GL context: success
. ..releasing DC: success
. ..destroying window
. ..resetting display
. ..shutting down QGL
. ..unloading OpenGL DLL
-----------------------
User Interface is version 4, expected 3