Récupéré du " Battle Mechanic Guide":
En résumé:
60% des attaques : Bolt/Ice/Fire 1
30% des attaques : Bolt/Ice/Fire 2
10% des attaques : Bolt/Ice/Fire 3
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MAGICAL GUNS | range: minimum 3, maximum 8 ( line of sight)
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An ATTACK with a magical gun is the only time the ATTACK command is magical.
It´s a MOD 5 magical attack ( see section 3.2 for details) -- basically, a
BLACK MAGIC spell with the WP of the magical gun substituted for MA:
damage = [(CFa * TFa * Q * WP) / 10000]
60% of the time, the magical gun will deliver a level 1 spell ( Q = 14), 30% of
the time, it will deliver a level 2 spell ( Q = 18), and 10% of the time, it wil
deliver a level 3 spell ( Q = 24). Magical guns cannot score conventional
critical hits.
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