Bon alors j´ai trouvé une version " light" qui fait pas 10 pages
mais c´est tjs en anglais huhu
Hum ya des risques de décalages . ..
LEGEND
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Y : constant used in determining the success rate of the spell
MP : MP cost of the spell
CTR : charge time of the spell, in clockticks
CM : ´c´ indicates that the spell can be countered with Counter Magic
RF : ´r´ indicates that the spell will be reflected by Reflect status
CA : ´a´ indicates that the spell can be calculated
EV : ´e´ indicates that the spell can be evaded with magic evade
For any spells of this type that cause damage, the damage is unaffected
by Protect, Shell, Magic AttackUP and Magic DefendUP, but the success
rate is affected.
SPELL NAME Y MP CTR CM RF CA EV RESULTS {Range/Effect}
-------------- --- -- --- -- -- -- -- -------------------------------------
Aspel 200 2 0 e Drain RU{T_MaxMP * 25/100} {4/1}
Berserk 180 16 0 e Add: Berserk {4/1}
Bio 2 ( 0CD) 110 16 5 c r e Add: Frog {4/2v3}
Bio 2 ( 0CE) 110 16 5 c r e Add: Slow {4/2v3}
Bio 2 ( 0CF) 120 16 5 c r e Add: Silence {4/2v3}
Bio 2 ( 0D0) 110 16 5 c r e Add: Petrify {4/2v3}
Blind ( 02E) 200 4 2 c r a e Add: Darkness {4/2v1}
Blind ( 0EA) 220 6 0 e Add: Darkness {4/1}
Blind 2 200 35 4 Add: Darkness {4/2v3e}
Blind Rage 120 16 5 c r a e Add: Berserk {4/1}
Break 180 24 0 e Add: Petrify
Carbunkle 150 30 4 Add: Reflect {4/3v2a}
Chicken 200 12 0 e Target´s Brave -50
Confuse 190 14 0 e Add: Confusion {4/1}
Confuse 2 160 35 4 Add: Confusion {4/2v3e}
Confusion Song 130 20 5 c r a e Add: Confusion {4/1}
Death 100 24 10 c r a e Add: Dead, Damage: ( T_MaxHP) {4/1}
Deathspell 2 200 20 4 Cancel neg. status ( see 3.3) {4/1}
Demi 190 24 6 c r a e RU{T_MaxHP / 4} damage {4/2v1}
Demi 2 120 50 9 c r a e RU{T_MaxHP / 2} damage {4/2v3}
Despair 200 20 0 e Cancel pos. status ( see 3.3) {4/1}
Despair 2 200 0 7 Cancel pos. status ( see 3.3) {4/3v3e}
Dispel Magic 200 34 3 c a Cancel neg. status ( see 3.3) {4/1}
Don´t Act 200 14 0 e Add: Don´t Act {4/1}
Don´t Move 190 10 3 c r a e Add: Don´t Move {3/2v1}
Doubt Faith 150 6 4 c r a Add: Innocent {4/1}
Drain 200 12 0 e Drain RU{T_MaxHP * 25/100} {4/1}
Esuna 190 18 3 r a Cancel neg. status ( see 3.3) {3/2v2}
Faith 200 10 0 c r a Add: Faith {4/1}
Float 140 8 2 r a Add: Float {4/2v1}
Foxbird 140 20 4 c r a e Target´s Brave -30 {4/1}
Frog 120 12 5 c r a e Add: Frog {3/1}
Golem 200 40 3 Absorbs damage ( see 3.3) {all allies}
Gravi 2 160 35 4 Damage: T_CurHP - 1 {4/2v3e}
Haste 180 8 2 r a Add: Haste {3/2v0}
Haste 2 240 30 7 Add: Haste {4/2v3}
Innocent 200 10 0 e Add: Innocent {4/1}
Lich 160 40 9 Damage: RU{T_MaxHP * 50/100} {4/3v2e}
Life Drain 160 16 2 c Drain RU{T_MaxHP * 25/100} {4/1}
MBarrier 200 30 4 Add: Pro, Shl, Hst, Rgn, Rer {5/1}
Magic Ruin 250 20 3 MP dmg: RU{T_MaxMP * 50/100} {4/2v0}
Mind Ruin 250 20 3 Target´s MA -5 {4/2v0}
Mute 200 0 7 MP damage: ( T_CurMP) {4/3v2}
Paralyze 185 10 5 c r a e Add: Don´t Act {4/2v0}
Petrify 120 16 9 c r a e Add: Petrify {4/1}
Poison 160 6 3 c r a e Add: Poison {4/2v2}
Power Ruin 250 20 3 Target´s PA -5 {4/2v0}
Pray Faith 150 6 4 r a Add: Faith {4/1}
Protect 200 6 4 r a Add: Protect {3/2v0}
Protect 2 120 24 7 Add: Protect {3/2v3}
Quick 140 24 4 c r Add: Quick {3/1}
Raise 180 10 4 r a Cancel: Dead, restore half HP {4/1}
Raise 2 160 20 10 r a Cancel: Dead, restore all HP {4/1}
Reflect 180 12 2 r a Add: Reflect {3/1}
Regen 170 8 4 r a Add: Regen {3/2v0}
Reraise 140 16 7 r a Add: Reraise {3/1}
Return 2 200 0 7 Target´s CT set to zero {4/3v2e}
Shell 200 6 4 r a Add: Shell {3/2v0}
Shell 2 120 20 7 r a Add: Shell {3/2v3}
Silence Song 180 16 3 c r a e Add: Silence {4/2v1}
Silence 200 16 0 e Add: Silence {4/1}
Silf 150 26 5 Add: Silence {4/3v2e}
Sleep ( 03A) 170 24 6 c r a e Add: Sleep {4/2v1}
Sleep ( 0F6) 190 20 0 e Add: Sleep {4/1}
Sleep 2 150 35 4 Add: Sleep {4/2v3e}
Slow 180 8 2 c r a e Add: Slow {3/2v0}
Slow 2 240 30 7 c e Add: Slow {4/2v3}
Speed Ruin 250 20 3 Target´s Speed -3 {4/2v0}
Spell Absorb 160 2 2 c Drain RU{T_MaxMP * 33/100} {4/1}
Stop 110 14 7 c r a e Add: Stop {3/2v0}
Toad 2 160 35 4 Add: Frog {4/2v3e}
Wall 140 24 4 r a Add: Protect, Shell {3/1}
Zombie ( 033) 100 20 5 c r a e Add: Undead {4/1}
Zombie ( 0EF) 190 14 0 e Add: Undead {4/1}