Itagaki parle de certains details comme des armes dispo dans le jeu, donne des details techniques ( son dolby, progressive scan etc..) etc...
Et puis, vient des details sur le mode xbox live de Ninja Gaiden:
TeamXbox : " So, what is the highly-anticipated " revolutionary new Xbox Live-compatible feature"? Online co-op? Worldwide stats? Downloadable Hayabusa ghosts? Online multiplayer deathmatch? Please elaborate. "
Tomonobu Itagaki: " The download content will begin with modeling data, animation data, sound effects, collision data, and AI algorithms combined together to create brand-new assassins that will come down through the Xbox Live pipeline to threaten your Ninja even further. But rest assured, the first wave of the Ninja Master Tournament will test your skills using the game as it ships, so you won´t have to worry about those new assassins right away! Features like cooperative play and multiplayer, features that require the participation or support of other people, aren´t for the extremely severe, dog-eat-dog world of the Ninja. Those features are something that should probably be expected of Dead or Alive Online instead."
