Voila pour le PHYSX
SAN FRANCISCO, Calif. – March 8, 2005 – At the Game Developer Conference, AGEIATM Technologies, Inc., a company dedicated to delivering pervasive interactive reality to next-generation games, today announced that Epic Games will support AGEIA´s PhysXTM chip, the world´s first dedicated physics processing unit ( PPU). One of the world´s leading developers of cutting-edge computer and video games, Epic has integrated AGEIA´s NovodeXTM Physics SDK into its award-winning Unreal® Engine and announced the integration of AGEIA´s NovodeXTM Physics SDK and support for AGEIA´s PhysX chip in Epic´s Unreal Engine 3. PhysX will be the first dedicated physics processing unit to be used in next-generation game platforms.
NovodeX is the only SDK that is equipped for the future of hardware-accelerated physics and meets the needs of the next generation in multiprocessor PCs and game consoles.
Tim Sweeney, founder and lead programmer of Epic Games comments, " We´ve been using the NovodeX Physics SDK with the Unreal Engine 3 for the past year and it has added some awesome effects. It´s going to be exciting to see what NovodeX can do once the PhysX chip hits the market."
AGEIA´s PhysX chip defines an entirely new category of processor: the physics processing unit ( PPU). Coupled with the NovodeX Physics SDK, the PhysX chip provides cost-effective hardware acceleration which unleashes universal collision detection, rigid body dynamics, soft body dynamics, fluid dynamics, smart particle systems, clothing simulation, soft-body deformation with tearing, and brittle fracturing for destruction of objects in gaming environments.
" Epic´s Unreal Engine is already legendary within the industry, and we believe that our technology will further support Epic´s aim to empower global developers to deliver outstanding content for next-generation hardware," said Dr. Manju Hegde, CEO and chairman of AGEIA. " Together, AGEIA and Epic are determined to re-ignite the passion and creativity of game developers and use pervasive interactive reality to create a compelling gaming experience."