Crytek a mis en ligne le patch 1.3 pour Far-Cry plus tot aujourd´hui,,,,,voici les changement apporté et le lien pour le télécharger...(74mo)
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* Fixed a crash with the ForkLift when loading some levels.
* Fixed a bug that prevented levels from loading after saving in a previous level.
* Returned surround 5.1 sound option to the menu.
* Fixed a mounted weapon traverse problem.
* Fixed problems related to shaders1.pak and scripts1.pak not being removed on installation of the patch.
* Fixed a delay relating to tagging enemies in binocular mode.
* Normal Map Compression. Requirements: NVidia: Geforce FX Family or better, ATI: x800 card or better. This feature is disabled by default. To enable it, type r_TexNormalMapCompressed 1 in the console after loading a level. Enabling this feature during the game may take some time - the PC may appear to freeze. This variable will not be saved when restarting the game. Enabling normal map compression will have prolonged execution the first time running through a level due to initial compression phase occurring in real time through the level. Subsequent reloads of the same level will yield better performance and therefore we recommend that you run any benchmark twice and to take the second of the two runs for benchmarking purposes since this most closely represents the usual user experience.
* SM 3.0 and SM 2.0x are now enabled by default when graphics settings are set to ‘Very High’. To see performance increases you must have Direct X 9.0c installed.
* Improved tangent-space calculation to improve bumpmap quality.
* Anisotropic filtering disabled for some textures ( light-maps, several lookup textures, fall-off maps) for increased performance.
* When attempting to connect to PunkBuster regulated servers, make sure you are not running with –DEVMODE enabled. Run the Farcry.exe itself ( not a shortcut) if you are unsure.
* If you are kicked from a PunkBuster enabled server with the reason “No packet flow”, make sure the Windows XP internal firewall is disabled.
* Improved syncronization in multiplayer.
* Fixed bug in leaning with different player classes.
* Fixed an invisible wall exploit in mp_freighter.
* Please ensure you have your graphics cards latest drivers installed.
http://www.3dgamers.com/dlexit/intelenet/games/farcry/farcrypatch_v1.3_t.exe.html
en voyant les ameliorations , il a l´air pas mal ce patch !
Desoler j´ai la flemme de traduire pr tout le monde il est tard . .. lol
Les sauvegardes créées avec la version 1.2 ne sont pas compatibles avec le patch 1.3.
Changements du patch 1.3
Comments ( 0)
merci ![]()
Moi on me l´a gratté Far Cry ![]()
et ta gagné ? moi lautre fois jai gagné 5€ en gratant un banco
ok je sors=>
de rien ![]()
slyder.
Ca me fait plaisir Nounours!!! et je te dit un petit
en passant!! ![]()
à toi.
je me permet de te demandé vite fait ce que tu pense de cette carte mère si veu bien car je vais bientôt acheté une carte micro-atx et c´est la seule qui vallent lecoup :
http://prix.materiel.be/details/8533/
ou alors dans le pire des cas je dois prendre ça :
http://prix.materiel.be/details/17685/
slyder répond-moi. ![]()
Je te conseille la deuxieme qui est plus évolutive car elle supporte les new cpu Intel et le PCI-Express...si tu te fait une config toute neuve prend ca....moi je prendrais ca si j´étais à ta place... ![]()
merci, bah ouais c´est une solution mais le pb c´est qu´il faut que je change tout. Enfin merci du conseil.
Bon moi je vais dormir,
et encore
slyder.
De rien...ca fait plaisir!!! ![]()
y´a encore qqun qui joue a far cry ![]()