voila ma config
P4 3ghz
asus P4P800 deluxe
512mo ddr pc 3200
hercule 3d prophet 9800 xt 256mo ddr
sous 3d mark 2001 se
resolution basse
14 550 points
1024x768
32 bits
game data level high
pas d´anti aliasing
double frame buffer
texture format compresser
z-buffer depth 16 bit
rendering pipeline d3d pure hardware t&
resolution maximum
8396 points
1280x1024
32 bits
game data level high
aliasing x6
triple frame buffer
texture format DXT1
z-buffer depth 24 bit
rendering pipeline d3d pure hardware t&
sur 3d mark 2003
resolution minimum
6191 points
1024x768
pas d´anti aliasing
texture filering optimal
pas de shader
resolution moyene
4077 points
1024x768
aliasing x2
texture filtering trilinear
anisotropic x8
post-processing
force PS 1.1 in GT2 & GT3
resolution maximum
1414 points
1280x1024
aliasing x6
anisotropic x16
post-processing
force PS 1.1 in GT2 & GT3
FFX XI
5107 points graphisme low
4874 points graphisme haute
veuiller ne pas tricher svp
et esseyer de metre les meme parametre pour mieu comparer les score