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Liste des sujets

prob avec ati radeon 9000 et OpenGL

gabfire
gabfire
Niveau 2
11 mars 2007 à 22:31:15

:salut:

g un problème avec ma carte graphique , radeon 9000 atlantis pro, résament tout mais jeu marchait et la tou dun coup + rien ne marche ou marche très mal!!!! par exemple dans doom3 quand je le lance sa me met une fenetre sur fond bleu avec du code d´écrit et je peu lire: ´´DOOM 1.3.1302 win-x86 May 12 2005 10:40:52
1999 MHz AMD CPU with MMX & 3DNow! & SSE
768 MB System Memory
128 MB Video Memory
Winsock Initialized
Found interface: {AD21E749-93AF-4732-9CFB-0F33640A9E7F} VIA Rhine II Fast Ethernet Adapter - Miniport d´ordonnancement de paquets - 74.57.55.103/255.255.255.0
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE for SIMD processing
enabled Flush-To-Zero mode
------ Initializing File System ------
Loaded pk4 L:\Doom 3\base\game00.pk4 with checksum 0x29cdb978
Loaded pk4 L:\Doom 3\base\game01.pk4 with checksum 0xe9d5adcf
Loaded pk4 L:\Doom 3\base\game02.pk4 with checksum 0x80401dd2
Loaded pk4 L:\Doom 3\base\game03.pk4 with checksum 0x351c23e8
Loaded pk4 L:\Doom 3\base\pak000.pk4 with checksum 0x28d208f1
Loaded pk4 L:\Doom 3\base\pak001.pk4 with checksum 0x40244be0
Loaded pk4 L:\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd
Loaded pk4 L:\Doom 3\base\pak003.pk4 with checksum 0xcd79d028
Loaded pk4 L:\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b
Loaded pk4 L:\Doom 3\base\pak005.pk4 with checksum 0x299a7ce8
Loaded pk4 L:\Doom 3\base\pak006.pk4 with checksum 0x95b65ab
Loaded pk4 L:\Doom 3\base\pak007.pk4 with checksum 0x666bdb3c
Loaded pk4 L:\Doom 3\base\pak008.pk4 with checksum 0x299a7ce8
Current search path:
L:\Doom 3/base
L:\Doom 3\base\pak008.pk4 (12 files)
L:\Doom 3\base\pak007.pk4 (38 files)
L:\Doom 3\base\pak006.pk4 (48 files)
L:\Doom 3\base\pak005.pk4 (12 files)
L:\Doom 3\base\pak004.pk4 (5137 files)
L:\Doom 3\base\pak003.pk4 (4676 files)
L:\Doom 3\base\pak002.pk4 (6120 files)
L:\Doom 3\base\pak001.pk4 (8972 files)
L:\Doom 3\base\pak000.pk4 (2698 files)
L:\Doom 3\base\game03.pk4 (2 files)
L:\Doom 3\base\game02.pk4 (2 files)
L:\Doom 3\base\game01.pk4 (2 files)
L:\Doom 3\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5206 strings read from strings/english.lang
Couldn´t open journal files
execing editor.cfg
execing default.cfg
execing DoomConfig.cfg
couldn´t exec autoexec.cfg
5206 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( ´opengl32´ ): succeeded
Couldn´t find proc address for: wglGetExtensionsStringARB
Couldn´t find proc address for: wglSwapIntervalEXT
Couldn´t find proc address for: wglGetPixelFormatAttribivARB
Couldn´t find proc address for: wglGetPixelFormatAttribfvARB
Couldn´t find proc address for: wglChoosePixelFormatARB
Couldn´t find proc address for: wglCreatePbufferARB
Couldn´t find proc address for: wglGetPbufferDCARB
Couldn´t find proc address for: wglReleasePbufferDCARB
Couldn´t find proc address for: wglDestroyPbufferARB
Couldn´t find proc address for: wglQueryPbufferARB
Couldn´t find proc address for: wglBindTexImageARB
Couldn´t find proc address for: wglReleaseTexImageARB
Couldn´t find proc address for: wglSetPbufferAttribARB
...calling CDS: ok
...created window @ 0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 7 selected
...creating GL context: succeeded
...making context current: succeeded
Couldn´t find proc address for: wglGetExtensionsStringARB
Couldn´t find proc address for: wglSwapIntervalEXT
Couldn´t find proc address for: wglGetPixelFormatAttribivARB
Couldn´t find proc address for: wglGetPixelFormatAttribfvARB
Couldn´t find proc address for: wglChoosePixelFormatARB
Couldn´t find proc address for: wglCreatePbufferARB
Couldn´t find proc address for: wglGetPbufferDCARB
Couldn´t find proc address for: wglReleasePbufferDCARB
Couldn´t find proc address for: wglDestroyPbufferARB
Couldn´t find proc address for: wglQueryPbufferARB
Couldn´t find proc address for: wglBindTexImageARB
Couldn´t find proc address for: wglReleaseTexImageARB
Couldn´t find proc address for: wglSetPbufferAttribARB

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
sound: STEREO
X..GL_ARB_multitexture not found
X..GL_ARB_texture_env_combine not found
X..GL_ARB_texture_cube_map not found
X..GL_ARB_texture_env_dot3 not found
X..GL_ARB_texture_env_add not found
X..GL_ARB_texture_non_power_of_two not found
X..GL_ARB_texture_compression not found
X..GL_EXT_texture_filter_anisotropic not found
X..GL_EXT_texture_lod not found
X..GL_1.4_texture_lod_bias not found
X..GL_EXT_shared_texture_palette not found
X..GL_EXT_texture3D not found
X..GL_EXT_stencil_wrap not found
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
X..GL_ARB_vertex_buffer_object not found
X..GL_ARB_vertex_program not found
X..GL_ARB_fragment_program not found

    • *****************

ERROR: The current video card / driver combination does not support the necessary features.

    • *****************

Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL´´

voila en esperant que vous aiideré :)

P.S.: g mi les driver de ma carte a jour!

The_WarrioR
The_WarrioR
Niveau 10
12 mars 2007 à 03:11:40

:up: svp aidé mon ami :)

savonette69
savonette69
Niveau 10
12 mars 2007 à 03:17:32

ATI + Opengl, fiiouuu, j´avais oublié. J´ai déjà eu ce probème avec return to castle wolfenstein, opengl lui aussi...

ben en fait, en lançant l´ordi, j´ai fait un coup de F8, puisdémarrer normalement et là le jeu à redémarré... essate on ne sait jamais mais chez moi, ça marchais comme ça!

The_WarrioR
The_WarrioR
Niveau 10
12 mars 2007 à 15:55:58

merci je lui dirai :)

sinon d´autre personne :up:

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