qunand je lance le jeux voila ce qui m´ecrie avec un ecrand tout noir out of rang
donc je suis aller dans C:\Program Files\Paradox Interactive\Europa Universalis III\logs puis systeme
et voila se qu´il me marque
Kernel Release[systemsettings.cpp:141]: System memory: 768MB
Kernel Release[systemsettings.cpp:143]: CPU speed: 2623MHz
Kernel Release[graphicssettings.cpp:105]: Graphic Adapters:
Kernel Release[graphicssettings.cpp:110]: 0: RADEON 9600 SERIES
Kernel Release[graphicssettings.cpp:127]: Checking for multi-sampling support:
Kernel Release[graphicssettings.cpp:138]: 2 samples supported.
Kernel Release[graphicssettings.cpp:138]: 4 samples supported.
Kernel Release[graphicssettings.cpp:138]: 6 samples supported.
Kernel Release[graphicssettings.cpp:153]: Using Adapter [0]:
Kernel Release[graphicssettings.cpp:158]: Succeeded to create a device.
Kernel Release[graphicssettings.cpp:190]: Graphics device: RADEON 9600 SERIES
Kernel Release[graphicssettings.cpp:191]: Graphics driver: ati2dvag.dll
Kernel Release[graphicssettings.cpp:196]: Driver version: 6648
Kernel Release[graphicssettings.cpp:213]:
Dumping all gfx info:
DeviceIdentifier: {D7B71EE2-0212-11CF-036D-235CA1C
2CB35}
VendorId: 4098
DeviceId: 16722
SubSysId: 2083067723
Revision: 0
DriverVersion.HighPart: 393230
DriverVersion.LowPart: 662008
Kernel Release[graphicssettings.cpp:261]: Instancing supported.
Kernel Release[graphicssettings.cpp:279]: Video memory amount: 268MB
Kernel Release[graphicssettings.cpp:282]: Support for T&L found.
Kernel Release[graphicssettings.cpp:285]: MaxSimultaneousTextures: 8
Kernel Release[graphicssettings.cpp:286]: MaxVertexBlendMatrices: 4
Kernel Release[graphicssettings.cpp:287]: MaxVertexBlendMatrixIndex: 37
Kernel Release[graphicssettings.cpp:289]: MaxSimultaneousTextures: 8
Kernel Release[graphicssettings.cpp:290]: MaxTextureBlendStages: 8
Kernel Release[graphicssettings.cpp:291]: Support for Anisotropic filtering found.
Kernel Release[graphicssettings.cpp:294]: Max Anisotropic filtering: 16
Kernel Release[graphicssettings.cpp:295]: Anisotropic filtering set to: 0
Kernel Release[graphicssettings.cpp:307]: Vertex Shader version: 2.0
Kernel Release[graphicssettings.cpp:309]: Pixel Shader version: 2.0
Kernel Release[main.cpp:181]: Eu3 Version Jan 18 2007 : 15:54:16
Kernel Release[graphics.cpp:156]: Creating device with: VERTEX_PROCESSING_HARDWARE
Fullscreen=yes
RefreshRate=0
Resolution=1280x960
Kernel Release[graphics.cpp:240]: Done creating device.
mais ma catre graphique ne suport pas la rsolution 1280x960
que faire pour changer la resolution depuis mon bureau
merci pour tout reponse.