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Sujet : Pluie de palourdes [New mode pro]

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Pseudo supprimé
Niveau 29
26 novembre 2017 à 00:38:01

L'explication du fonctionnement du nouveau mode pro :coeur:

Dans Pluie de palourdes, les Inklings devront pêcher des palourdes dans tout le stage. Une fois ramassée, la palourde vous suit, ce qui peut paraître étrange. Votre objectif est de la lancer dans le panier situé près de la base de votre adversaire. La première équipe à marquer 100 points a gagné.

Les paniers sont protégés par une barrière qui doit être détruite en premier. Après avoir récupéré 10 palourdes, vous gagnez une Super palourde. Celles-ci sont indispensables pour briser les barrières. Il est nécessaire de faire preuve de stratégie pour savoir quelles palourdes utiliser pour détruire la barrière et lesquelles utiliser pour gagner des points. Et nous ne parlons même pas de la possibilité, ô combien agréable, de voler les palourdes de vos adversaires en les arrosant d'encre.

Quelques images https://www.noelshack.com/2017-47-7-1511652767-screenshot-1.png https://www.noelshack.com/2017-47-7-1511652785-screenshot-2.png https://www.noelshack.com/2017-47-7-1511652952-screenshot-3.png

Source https://switchfan.org/jeux/splatoon-2-maj-coiffures-nouveau-mode-jeu-stage/

Message édité le 26 novembre 2017 à 00:38:53 par
Pseudo supprimé
Niveau 29
30 novembre 2017 à 07:06:04

Mi- décembre mais pour le moment pas de date plus précise?

Message édité le 30 novembre 2017 à 07:06:57 par
Skyce Skyce
MP
Niveau 30
30 novembre 2017 à 08:04:53

Pourquoi tu forces à up pour supprimer tes messages pour re up ensuite ? :hap:

Pseudo supprimé
Niveau 10
11 décembre 2017 à 03:30:00

On est presque encore quelque jours

Pseudo supprimé
Niveau 29
11 décembre 2017 à 16:47:34

Ver. 2.1.0 [Releasing 12/12/17]
Version 2.1.0
Changes to Multiplayer
Clam Blitz will now appear in Ranked and League Battles. After you’ve played it once, it will also be selectable in Private Battles.
Fixed an issue in which a player submerged in a wall or a thin ground surface would take damage from the opposite side of the terrain.
Fixed an issue in which a player behind a Splash Wall or a launched Brella would take damage from the opposite side if the distance between the player and the Splash Wall or Brella was close.
Fixed an issue on Sturgeon Shipyard in which if a certain wall was hit with a bomb, ink would splash onto a nearby wall that players were occasionally unable to submerge into.
Fixed an issue in Splat Zones on Moray Towers in which the border indicating the Zone area was incorrect for part of the Zone.
Fixed an issue on Manta Maria in which, if a player did a Splashdown on a specific place, they would be treated as out of bounds after landing and be killed.
Fixed an issue in Turf War on Manta Maria in which the area beneath the thick pillars was inkable, and was counted as part of the turf.
Fixed an issue in Tower Control on Manta Maria in which players were able to jump from a high spot near the center of the stage to a part of the opponents’ base.
Fixed an issue on Snapper Canal in which bombs would disappear without exploding when coming into contact with certain walls.
Fixed an issue on Snapper Canal in which, depending on the mode, the area beneath obstacles placed near the center was inkable, was counted as part of the turf, and couldn’t be reclaimed in Splat Zones.
Fixed an issue on Blackbelly Skatepark in which players could jump higher than normal near the start point and go over certain obstacles.
Fixed an issue on Blackbelly Skatepark in which if a certain wall was hit with a bomb, ink would splash onto a nearby wall that players were occasionally unable to submerge into.
Fixed an issue in Tower Control on Blackbelly Skatepark in which players could climb over a wall not intended to be climbed over by jumping from the top of a tower at the right moment.
Fixed an issue on MakoMart in which if a certain wall was hit with a bomb, ink would splash onto a nearby wall that players were occasionally unable to submerge into.
Fixed an issue on MakoMart in which a certain railing could be seen through by pulling the camera close to it.
Slightly adjusted the tower path in Tower Control on MakoMart in order to fix a rare issue in which the player could be sandwiched between the tower and terrain, causing them to be pushed inside the terrain.
Fixed a rare issue in which, when the player does a Splashdown near a tower, they could pass through the terrain and fall out of the stage.
Fixed an issue in which, if the player closed their umbrella the moment that a bomb exploded, neither the umbrella nor the player would take damage.
Fixed a rare issue in which two Ink Storm clouds would be generated when a player directly hit a Splash Wall or Brella with an Ink Storm, depending on how it was hit.
Fixed an issue in which, when a player using the Inkjet touches water and is forcibly returned to their original place, they would be treated as if drowning and be killed, depending on the place.
Fixed an issue in which the camera would abruptly move if the player did a Splashdown near some fences in places like Kelp Dome.
Fixed an issue during Splatfests on some stages in which it was difficult to distinguish the color of ink due to in-stage lighting.
Specifications for some of the main weapons and specials have been changed. Click here for details
Specifications for the terrain or placement of objects in some stages have been changed. Click here for details
Changes to Salmon Run
Fixed an issue on Salmonid Smokeyard in which players could get sandwiched between the terrain and fences if they become a squid on top of certain fences that appear at low tide.
Fixed an issue in which, if one player disconnected immediately after putting a Golden Egg in the container, the total number of Golden Eggs would be tallied incorrectly on the remaining players’ screens.
Fixed an issue in which, when damage was done to a Scrapper with the explosion from defeating a Steelhead or bombs bounced back from a Drizzler, whether or not the Scrapper was defeated would be displayed inconsistently on the other players’ screens.
Fixed an issue in which, despite a Chinook holding a box was defeated, the box would still be displayed on other players’ screens, and Chums would appear from an invisible box.
Changes to Story Mode
Fixed an issue in which, if the player shot the Hero Splatling while jumping on a Ride Rail, the weapon would behave abnormally and prevent the player from attacking until becoming a squid.
Changes to Spectator Mode
Adjusted the order of display for the guide button for changing perspective and the mark indicating the player holding the Rainmaker.
Fixed an issue in which the color of Bravo team’s Ink Mines would show up as Alpha team’s color.
Fixed an issue in which the icon for Ink Mines wouldn’t show up properly when having switched between players.
When focused on a given player, their opponents’ signals (“C’mon!”, “Booyah!”, etc.) are no longer displayed.
Unified the direction of the top-down camera and turf map on Kelp Dome.
Adjusted the direction of the turf map on MakoMart to display the Alpha team’s start point on the left-hand side of the screen as like other maps.
Other Changes
Fixed an issue in which after repeatedly winning in League Battle or Splatfest Battle (team), players would occasionally be disconnected after the battle results are recorded and before proceeding to the next battle.
Fixed an issue in which, during Splatfests, Off the Hook would not move in the background after taking pictures with amiibo in places other than Inkopolis Square, and then returning to the Square.
Fixed an issue in which, if the player did a Splashdown in the test firing area, targets on the other side of terrain would also take damage.

Pseudo supprimé
Niveau 29
11 décembre 2017 à 16:48:03

http://en-americas-support.nintendo.com/app/answers/detail/a_id/27028/~/how-to-update-splatoon-2 Source

Demain !

erreur2lanatura erreur2lanatura
MP
Niveau 38
11 décembre 2017 à 17:20:17

Omg demain :o :content:

Pseudo supprimé
Niveau 29
12 décembre 2017 à 12:38:28

ça va être peut être dans la nuit du matin du 13 en France

Pseudo supprimé
Niveau 29
12 décembre 2017 à 13:25:02

5h du matin

Pseudo supprimé
Niveau 29
12 décembre 2017 à 21:00:47

C'est long !

Pseudo supprimé
Niveau 29
13 décembre 2017 à 02:27:06

Introduction du new mode

erreur2lanatura erreur2lanatura
MP
Niveau 38
13 décembre 2017 à 14:59:22

Génial ce nouveau mode !

daniel272001 daniel272001
MP
Niveau 10
13 décembre 2017 à 17:32:10

pour l'instant j'aime pas ce mode :hap: j'attends de voir ce que ça va donner en s+

Dr_Goomba Dr_Goomba
MP
Niveau 14
13 décembre 2017 à 23:12:33

Je le trouve très intéressant par contre la galère avec les rangs C...
La video de Nintendo dans les news du menu home aide mieux a comprendre le mode.

Mirai_Nachos Mirai_Nachos
MP
Niveau 10
16 décembre 2017 à 01:30:11

Mon 1ier match dans ce nouveau mode
Ne vous en faites pas il est très court :rire:
https://www.youtube.com/watch?v=_z0qDPaNzAw

Message édité le 16 décembre 2017 à 01:30:21 par Mirai_Nachos
[[Xou]] [[Xou]]
MP
Niveau 40
17 décembre 2017 à 13:58:00

C'est mon mode préféré loin devant les 4 autres que j'aime beaucoup aussi mais sans trop pouvoir les départager

Sada87 Sada87
MP
Niveau 10
22 décembre 2017 à 01:31:44

nul a chier se mode c'est fait pour des teams organisé pas pour des joueur solo...

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